Reinforcement Learning and Deep RL Python Theory and Projects - Introduction to Module - Naive Random Solution

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Information Technology (IT), Architecture
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5 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What type of game is the AI agent going to play?
Pick and drop game
Chess
Tic Tac Toe
Card game
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main goal of the AI agent in the pick and drop game?
To pick certain passengers and drop them at specific locations
To collect points
To avoid obstacles
To finish the game as quickly as possible
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What are the two solutions that will be implemented in this module?
Naive solution and AQ table based solution
Deep learning and reinforcement learning
Supervised and unsupervised learning
Genetic algorithm and reinforcement learning
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How will the effectiveness of reinforcement learning be evaluated in this module?
By comparing naive and AQ table solutions
By measuring execution time
By user feedback
By accuracy in predictions
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the first step before going to Python for implementation?
Learning some rules of the game
Setting up the environment
Installing libraries
Understanding algorithms
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