Deep Learning - Computer Vision for Beginners Using PyTorch - Writing a Class

Deep Learning - Computer Vision for Beginners Using PyTorch - Writing a Class

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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The video tutorial covers creating a class in Python, specifically a 'hangman' game. It introduces the use of the 'random' library to select a word randomly from a list. The tutorial explains how to import the library, explore its documentation, and implement the 'random.choice' function. It also discusses converting strings to uppercase for uniformity when taking user input. The video concludes with a summary of the steps taken to set up the game.

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3 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What are the steps taken to import and utilize the random library in the Hangman program?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

How does the random library contribute to the functionality of the Hangman game?

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

Summarize the overall structure and flow of the Hangman class as discussed in the video.

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