Java Programming for Complete Beginners - Java 16 - Step 04 - OOPS Exercise - Rectangle Class

Java Programming for Complete Beginners - Java 16 - Step 04 - OOPS Exercise - Rectangle Class

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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The video tutorial covers the creation and implementation of a rectangle class in programming. It begins with setting up the class and defining its state with length and width. The tutorial then explains how to create a constructor to initialize these properties. It further discusses operations that can be performed on the rectangle, such as calculating the area and perimeter. The implementation of the toString method is demonstrated to display the rectangle's state. Finally, the video tests these operations and emphasizes designing classes from a user's perspective.

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3 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

Describe how to create getters and setters for the rectangle class.

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the significance of thinking from the perspective of the consumer when designing a class?

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

In what ways can you enhance the rectangle class for more complex objects in the future?

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