Java Programming for Complete Beginners - Java 16 - Step 02 - Introduction to Object-Oriented Programming - Terminology

Java Programming for Complete Beginners - Java 16 - Step 02 - Introduction to Object-Oriented Programming - Terminology

Assessment

Interactive Video

Information Technology (IT), Architecture, Physics, Science

University

Hard

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This video introduces object-oriented programming (OOP) concepts, focusing on classes and objects. It explains that a class is a template defining data and actions for objects, with examples like person and planet classes. The video covers member data, object state, methods, and behavior, concluding with exercises to apply these concepts.

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5 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What is a class in object oriented programming?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

What are member data and how do they relate to objects?

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

Describe the behavior of a class and provide examples.

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4.

OPEN ENDED QUESTION

3 mins • 1 pt

Explain the difference between a class and an object.

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5.

OPEN ENDED QUESTION

3 mins • 1 pt

Identify the different components involved in an online shopping system using object oriented programming concepts.

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