Blender to Unreal Engine - Become a Dungeon Prop Artist - Setting Up Our HDRI Lighting

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Information Technology (IT), Architecture
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University
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Hard
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10 questions
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1.
OPEN ENDED QUESTION
3 mins • 1 pt
What is the first step mentioned for setting up a basic material?
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2.
OPEN ENDED QUESTION
3 mins • 1 pt
What is the purpose of naming the material the same as the textures?
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3.
OPEN ENDED QUESTION
3 mins • 1 pt
How many types of iron textures are mentioned in the text?
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4.
OPEN ENDED QUESTION
3 mins • 1 pt
What should you do to ensure that all textures are named consistently?
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5.
OPEN ENDED QUESTION
3 mins • 1 pt
What is the significance of the ambient occlusion in the material setup?
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6.
OPEN ENDED QUESTION
3 mins • 1 pt
How can you adjust the strength of the normal bumps in the material?
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7.
OPEN ENDED QUESTION
3 mins • 1 pt
What is the process to create a new collection for materials?
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