Blender to Unreal Engine - Become a Dungeon Prop Artist - Starting Our Torch Models

Blender to Unreal Engine - Become a Dungeon Prop Artist - Starting Our Torch Models

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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This video tutorial by Jim, a prop artist, covers the process of creating a chain and a torch in Blender. It begins with UV mapping techniques for the chain, followed by applying decals and managing assets. The tutorial then addresses file organization and troubleshooting common issues in Blender. The latter part focuses on modeling a torch, starting with basic structure and advancing to detailed features, including the use of proportional editing and randomization for realistic effects.

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4 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What adjustments are made to the torch to ensure it fits in the character's hand?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

Discuss the importance of the burlap in the torch design.

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

What final touches are suggested for the torch before completion?

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4.

OPEN ENDED QUESTION

3 mins • 1 pt

Summarize the overall process of creating the ornate torch.

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