Blender to Unreal Engine - Become a Dungeon Prop Artist - Starting Our Torch Models

Blender to Unreal Engine - Become a Dungeon Prop Artist - Starting Our Torch Models

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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This video tutorial by Jim, a prop artist, covers the process of creating a chain and a torch in Blender. It begins with UV mapping techniques for the chain, followed by applying decals and managing assets. The tutorial then addresses file organization and troubleshooting common issues in Blender. The latter part focuses on modeling a torch, starting with basic structure and advancing to detailed features, including the use of proportional editing and randomization for realistic effects.

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What new insight or understanding did you gain from this video?

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