Mastering Swift 2 Programming (Video 27)

Mastering Swift 2 Programming (Video 27)

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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This video tutorial explores how to integrate C code into Swift projects, focusing on converting C types to Swift types and handling C pointers. It provides a step-by-step guide to creating a Swift project that incorporates C code, including setting up a bridging header and calling C functions from Swift. The tutorial also demonstrates using external C code from GitHub, specifically the Game of Life, and running it within a Swift project.

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7 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What are the key considerations when working with C types in Swift?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

Explain the differences between C scalar types and Swift scalar types.

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

Discuss the interoperability challenges between C and Swift.

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4.

OPEN ENDED QUESTION

3 mins • 1 pt

Describe the process of creating a bridging header in a Swift project.

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5.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the purpose of the 'extern' keyword in C?

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6.

OPEN ENDED QUESTION

3 mins • 1 pt

What steps are involved in implementing a C function in a Swift project?

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7.

OPEN ENDED QUESTION

3 mins • 1 pt

How do you call C functions from Swift?

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