
Debugging a Racing Game Prototype

Interactive Video
•
Computers
•
9th - 10th Grade
•
Hard

Lucas Foster
FREE Resource
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10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main objective of the racing game prototype?
To have the cars remain stationary
To have the cars race on a straight track and determine the winner
To have the cars race in a circular track
To have the cars move backward on the track
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the initial observation about the game that indicated a bug?
The cars were not starting the race
The cars were moving in reverse
The cars were disappearing from the track
The cars were moving too slowly
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What does the display function take as input?
The positions of the cars and the length of the track
The color of the cars
The speed of the cars
The names of the cars
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which test case was NOT mentioned for the display function?
Both cars at the same position
Second car ahead
First car ahead
Cars moving backward
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the solution to the bug where a car's position exceeded the track length?
Continue drawing until the furthest position is reached
Ignore the car's position
Reset the car's position to the start
Stop the game immediately
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What symbol was initially chosen to represent both cars on the same position?
A
B
X
O
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the issue with the initial implementation of the 'X' symbol?
It was not visible on the track
It was drawn for every segment
It was too small to see
It was the wrong color
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