Shigeru Miyamoto and Mario's Origins

Shigeru Miyamoto and Mario's Origins

Assessment

Interactive Video

Other

6th - 7th Grade

Hard

Created by

Sophia Harris

FREE Resource

The video explores the origins of Mario, created by Shigeru Miyamoto, who also developed Donkey Kong, Link, and Star Fox. In 1981, Miyamoto was tasked with designing a game to replace the unsuccessful Radar Scope. Initially, he wanted to use Popeye characters but had to create new ones, leading to the birth of Mario. The character's name evolved from Mister Video to Jumpman, and finally to Mario, inspired by a Seattle warehouse landlord. This marked one of the first instances where a game's story and characters were designed before programming.

Read more

5 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Who is credited with creating the character Mario?

Hideo Kojima

Masahiro Sakurai

Shigeru Miyamoto

Satoru Iwata

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was the reason for Shigeru Miyamoto to design a new game for Nintendo in 1981?

To launch a new gaming console

To replace a failed game called Radar Scope

To compete with Sega's new game

To celebrate Nintendo's anniversary

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which characters did Miyamoto originally want to use in his game?

Characters from Disney

Characters from Popeye

Characters from Looney Tunes

Characters from Marvel

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was Mario's original name before it was changed?

Yoshi

Luigi

Mister Video

Donkey Kong

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was significant about the design process of the game featuring Mario?

The game was designed entirely by a single person

The story and characters were designed before programming

It was the first game to use 3D graphics

It was the first game to feature multiplayer mode