Game Jams: Insights and Perspectives

Game Jams: Insights and Perspectives

Assessment

Interactive Video

Computers

9th - 10th Grade

Hard

Created by

Amelia Wright

FREE Resource

The video discusses the pros and cons of participating in game jams. The speaker shares personal experiences and reasons for not participating in game jams, such as already possessing the skills they offer and the stress involved. However, the video also highlights the benefits of game jams for beginners, including learning to finish games, managing scope, and receiving feedback. The speaker encourages viewers to weigh the pros and cons and decide based on their personal goals and skill levels.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the main focus of the video according to the speaker?

To promote a specific game jam event

To provide a tutorial on game development

To share personal reasons for not participating in game jams

To discourage participation in game jams

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does the speaker identify as the primary purpose of game jams?

To win prizes

To learn how to finish games

To create the most complex game

To network with other developers

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why does the speaker feel that the benefit of finishing games doesn't apply to them?

They prefer working on long-term projects

They have never completed a game

They have already developed the skill through past experiences

They dislike the pressure of deadlines

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is one of the main limitations of game jams mentioned by the speaker?

Requirement to write all code during the jam

High entry fees

Lack of community support

Inability to use pre-existing art assets

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How does the speaker view the stress associated with game jams?

As a necessary part of game development

As a beneficial challenge

As a minor inconvenience

As potentially harmful and unnecessary

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a common requirement for participating in game jams?

Starting at a specific time and following a theme

Having a team of at least five people

Using only open-source software

Submitting a game within 24 hours

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why does the speaker prefer not to wait for a game jam to start working on new ideas?

They dislike the themes provided

They find game jams too competitive

They have more ideas than time

They prefer working alone

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