
Zoom Shader Techniques and Adjustments

Interactive Video
•
Computers
•
9th - 10th Grade
•
Hard

Amelia Wright
FREE Resource
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10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary goal of the zoom shader discussed in the video?
To create a 3D model
To zoom in on the area behind an object
To animate an object
To change the color of an object
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which rendering pipeline is used in the demo scene setup?
Built-in Render Pipeline
Universal Render Pipeline (URP)
High Definition Render Pipeline (HDRP)
Custom Render Pipeline
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the first issue encountered with the initial shader setup?
The shader was not transparent
The shader was not saving
The shader was too bright
The shader was too dark
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How is the zoom effect achieved in the shader?
By using a tiling and offset node
By changing the object's color
By rotating the object
By increasing the object's size
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What adjustment is made to the zoom amount to make it more intuitive?
Dividing by the screen width
Multiplying by two
Using a one minus node
Adding a constant value
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the main issue with the zoom focus that needed correction?
The zoom was too slow
The zoom was not centered
The zoom was too fast
The zoom was not visible
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How is the offset adjusted to correct the zoom focus?
By using a fixed value
By adjusting based on screen position
By changing the object's color
By rotating the object
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