
Unity NavMesh Navigation Concepts

Interactive Video
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Computers
•
9th - 10th Grade
•
Hard

Emma Peterson
FREE Resource
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10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary purpose of Unity's NavMesh?
To facilitate pathfinding for agents
To bake textures
To create 3D models
To render graphics
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which component must be added to a player object to enable NavMesh navigation?
Rigidbody
NavMesh Agent
Collider
Animator
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What happens when you increase the width of a NavMesh agent?
The agent moves faster
The agent can jump higher
The walkable area becomes larger
The walkable area becomes smaller
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which parameter affects the agent's ability to climb slopes?
Agent width
Agent height
Max slope
Base offset
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the function of off-mesh links in Unity's NavMesh?
To increase the speed of the agent
To connect separate NavMesh areas for jumps and drops
To create animations
To render shadows
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the effect of enabling the height mesh setting?
It allows agents to climb stairs more accurately
It disables obstacle avoidance
It increases the agent's speed
It reduces memory usage
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can you define different walkable areas in Unity's NavMesh?
By adjusting the camera angle
By changing the lighting
By setting area masks
By using different textures
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