Viking Village Game Development Insights

Viking Village Game Development Insights

Assessment

Interactive Video

Computers

9th - 10th Grade

Hard

Created by

Emma Peterson

FREE Resource

The video introduces a series of asset review videos focusing on both paid and free Unity assets. It highlights the Viking Village asset, which is free and updated for URP, showcasing its features and visual elements. The video also promotes game development courses by Jason Wyman, offering a bundle of courses. The demo scene is explored, emphasizing lighting and optimization techniques. Post-processing effects and asset usage are discussed, encouraging viewers to explore the asset pack and learn more about game development.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the main focus of the asset review series mentioned in the video?

To showcase only paid assets

To provide tutorials on game development

To highlight free assets exclusively

To review both paid and free assets

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the Viking Village asset primarily known for?

Its compatibility with Unreal Engine

Its exclusive use in mobile games

Being a paid asset

Its high-quality visuals and free availability

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Who is the sponsor of the video offering game development courses?

Jason Wyman

Code Monkey

Unity Technologies

Viking Village

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is highlighted as a key feature of the Viking Village scene in Unity?

The absence of lighting effects

Its incompatibility with modern platforms

Its use of outdated graphics

The integration of a first-person controller

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What issue was encountered with the FPS camera in the Viking Village demo?

It had no lighting effects

It contained duplicate scripts causing errors

It was missing from the asset pack

It was incompatible with Unity 2020

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a significant aspect of the Viking Village scene setup?

The absence of reflection probes

The use of multiple reflection and light probes

The lack of a skybox

The use of only static lighting

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How is the water in the Viking Village demo described?

As a complex 3D model

As a static image

As an adaptable shader on a plane

As a non-editable asset

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