Key Door System and Asset Publishing

Key Door System and Asset Publishing

Assessment

Interactive Video

Computers

9th - 10th Grade

Hard

Created by

Aiden Montgomery

FREE Resource

This video tutorial introduces the Key Door System, a free Unity asset for easily adding doors and keys to game levels. It covers how to implement the system using scriptable objects and prefabs, create new key and door types, and provides a demo and code overview. Additionally, it explains the process of publishing assets on the Unity Asset Store.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary purpose of the Key Door System introduced in the video?

To develop character animations

To create complex game levels

To enhance game graphics

To easily place doors and keys in game levels

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which platform is the Key Door System compatible with, as mentioned in the video?

RPG Maker

FPS Microgame

Unreal Engine

Godot

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the first step in importing the Key Door System into Unity?

Open the Package Manager

Install Unity Hub

Create a new Unity project

Download the asset from the store

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the optional step mentioned for enhancing the Key Door System setup?

Implementing a new game mode

Creating a custom character

Adding a UI element

Adding sound effects

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of the 'door key holder' script in the Key Door System?

To animate the doors

To hold and manage keys

To create new game levels

To enhance graphics

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How can new key types be created in the Key Door System?

By downloading additional assets

By editing the main character

By using scriptable objects and prefab variants

By modifying the game engine

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the first step in creating a new key type?

Modify the main character

Create a scriptable object

Design a new game level

Add a new sound effect

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