Mini Factory Game Development Insights

Mini Factory Game Development Insights

Assessment

Interactive Video

Computers

9th - 10th Grade

Hard

Created by

Emma Peterson

FREE Resource

The video follows a game developer's journey in creating a mini factory game inspired by Dyson Sphere Program. It covers the development process, challenges, and the importance of clean code and reusability. The developer demonstrates the implementation of game mechanics, advanced features, and final touches like UI and visuals. The video concludes with a gameplay demonstration and resources for further learning.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What inspired the narrator to create a mini factory game?

A challenge from a friend

A school project requirement

A desire to learn a new programming language

Playing Dyson Sphere Program and other similar games

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How long did the narrator spend developing the mini factory game?

8 hours

24 hours

16 hours

32 hours

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why is writing clean code important according to the narrator?

It makes the code run faster

It allows for easy reuse in future projects

It makes the code look more professional

It reduces the file size of the project

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What system did the narrator use to start the project?

A pre-built game engine

A new project from scratch

The grid building system from a previous project

A template from an online course

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was a major challenge in developing the conveyor belt system?

Creating realistic graphics

Ensuring items moved smoothly without getting stuck

Integrating sound effects

Balancing the game difficulty

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How did the narrator solve the issue of items getting stuck on conveyor belts?

By starting item movement from the last position and moving backwards

By reducing the number of items on the belts

By using a different game engine

By increasing the speed of the belts

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What tool did the narrator use to define item types and recipes?

XML files

Scriptable objects

JSON files

Database entries

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