
Dynamic Tooltip Functionality in Unity
Interactive Video
•
Computers
•
9th - 10th Grade
•
Practice Problem
•
Hard
Sophia Harris
FREE Resource
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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary goal of the video tutorial?
To develop a tooltip that dynamically adjusts to text and stays on screen.
To learn about Unity's physics engine.
To create a 3D model in Unity.
To create a static tooltip in Unity.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which UI component is used for the tooltip's text in the setup?
Canvas Text
Text Mesh Pro
Legacy Unity Text
3D Text
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How is the tooltip's background size adjusted to fit the text?
By manually resizing it each time.
By using a 3D model as the background.
By using a Vector2 to dynamically adjust the size.
By setting a fixed size in the inspector.
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What issue arises when the tooltip follows the mouse cursor?
The tooltip does not follow the cursor accurately due to canvas scaling.
The tooltip text becomes unreadable.
The tooltip becomes invisible.
The tooltip changes color.
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of adding padding to the tooltip?
To make the tooltip larger.
To ensure the text has breathing room and looks better.
To change the text color.
To make the text bold.
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How is the tooltip kept on screen when it reaches the window edges?
By hiding it.
By changing its color.
By reducing its size.
By validating and adjusting its position to stay within the canvas bounds.
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the benefit of using static functions for showing and hiding the tooltip?
They make the tooltip follow the mouse.
They change the tooltip's color.
They simplify the process of activating and deactivating the tooltip.
They make the tooltip invisible.
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