RTS Game Control System Concepts

RTS Game Control System Concepts

Assessment

Interactive Video

Computers

9th - 10th Grade

Hard

Created by

Jackson Turner

FREE Resource

This video tutorial guides viewers through creating a simple RTS control system in Unity. It covers unit selection, visual feedback for selected units, and implementing move orders. The tutorial is designed for game developers and provides a step-by-step approach to building a basic RTS system using C# scripts and Unity game objects.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary focus of the RTS control system introduced in the video?

Developing a multiplayer feature

Designing a detailed game map

Handling unit selection and control

Creating a complex AI for units

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which programming language is used to create the RTS controller script?

Java

Python

JavaScript

C#

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of the 'Get Mouse Button Down' function in the script?

To handle mouse clicks

To update the game graphics

To save the game state

To detect keyboard input

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How does the system differentiate between units and other objects like rocks?

By identifying the object's shape

By using a unique tag for units

By using a specific component attached to units

By checking the object's color

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What visual element is added to indicate a selected unit?

A glowing aura

A change in unit size

A highlighted border

A sprite renderer with a texture

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the initial state of the selection area when the game starts?

Visible but inactive

Visible and active

Invisible and inactive

Invisible but active

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How is the selection area adjusted during mouse drag?

By changing its color

By rotating it

By scaling and positioning it

By adding more units

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