
ECS Targeting and Movement Systems

Interactive Video
•
Computers
•
9th - 10th Grade
•
Hard

Liam Anderson
FREE Resource
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10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is one of the main benefits of using ECS in game development?
Improved graphics quality
Simplified user interface
Massive performance gains
Easier debugging
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How do we differentiate between unit and target entities in ECS?
By tagging them with components
By placing them in separate scenes
By assigning unique IDs
By using different textures
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of the 'Find Target System' in ECS?
To handle game physics
To manage user input
To cycle through and identify entities
To render the game scene
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the first step in finding the closest target for a unit?
Rendering the target on the screen
Assigning a random target
Calculating the distance to all targets
Checking the health of the target
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How is the closest target visualized in the debug system?
By drawing a line to the target
By changing the target's color
By highlighting the target
By displaying the target's name
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What component is added to a unit when it finds a target?
Movement component
Render component
HasTarget component
Health component
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What happens when a unit reaches its target?
The target is destroyed
The unit stops moving
The game restarts
The unit changes color
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