
Projectile Methods and Hit Detection

Interactive Video
•
Computers
•
9th - 12th Grade
•
Hard

Jackson Turner
FREE Resource
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10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary focus of the video tutorial?
Creating 3D models in Unity
Exploring different methods of shooting projectiles and hit detection
Understanding Unity's lighting effects
Learning about Unity's animation system
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which method involves moving the projectile using the transform?
Raycasting
Physics system
Transform movement
Animation
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a downside of using distance checks for hit detection?
Does not work with 3D objects
Can become expensive with many targets
Needs a lot of memory
Requires complex coding
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is necessary for collision detection using the physics system?
A large number of colliders
A high frame rate
A complex script
A rigidbody on at least one object
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How does the physics system handle projectile movement?
By using transform updates
By applying forces to a rigidbody
By adjusting animation frames
By modifying texture properties
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the key feature of the raycasting method?
It uses a physical projectile
It simulates an instant hit or miss
It requires a complex collider setup
It is only suitable for 3D games
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which method is best for simulating an instant projectile?
Transform movement
Animation
Physics system
Raycasting
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