Mouse Button Functionality in Game Mechanics

Mouse Button Functionality in Game Mechanics

Assessment

Interactive Video

Computers

9th - 10th Grade

Practice Problem

Hard

Created by

Liam Anderson

FREE Resource

This video tutorial by Code Monkey teaches how to implement a game mechanic where holding down the mouse button increases the launch force of a bird character. The tutorial covers setting up the game scene, capturing mouse input, calculating force based on hold time, and visualizing the force applied. The video concludes with additional resources for further learning.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the main objective of the video tutorial?

To develop a music application

To design a new game character

To learn how to hold down a mouse button to launch a bird

To create a bird animation

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the first step in setting up the scene?

Implementing a scoring system

Creating a new game object

Designing a new character

Adding sound effects

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which function is used to detect the initial mouse button press?

Input.GetKey

Input.GetMouseButton

Input.GetMouseButtonDown

Input.GetMouseButtonUp

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How is the force calculated for launching the bird?

Based on the bird's weight

Randomly generated

Proportional to the time the mouse button is held down

Fixed value

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of the 'CalculateHoldDownForce' function?

To determine the bird's color

To play a sound effect

To set the bird's direction

To calculate the force based on hold time

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What happens when the mouse button is released?

A sound effect plays

The game restarts

The bird launches with the calculated force

The bird changes color

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is tested in the implementation phase?

The bird's color

The sound effects

The force applied to the bird based on hold duration

The game's score

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