Quest Arrow Functionality in Games

Quest Arrow Functionality in Games

Assessment

Interactive Video

Computers

9th - 10th Grade

Hard

Created by

Ethan Morris

FREE Resource

In this video, Code Monkey demonstrates how to create a quest arrow pointer in Unity. The tutorial covers setting up the UI arrow, scripting its behavior, testing, and debugging. Enhancements like adding a border and changing the arrow to a cross when on-screen are also discussed. The video concludes with runtime arrow swapping and testing. Viewers can download project files and utilities from the Code Monkey website.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary purpose of the quest arrow pointer in the game setup?

To display the player's health

To show the direction to a quest location

To indicate the game's difficulty level

To highlight the player's inventory

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which component is added to the pointer to give it a visual representation?

Image Component

Audio Source

Collider

Rigidbody

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How is the direction of the arrow towards the tent calculated?

By the player's inventory size

Using the player's speed

By comparing the player's and tent's positions

Through the tent's color

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of the 'get angle from vector' function in the script?

To convert a direction vector into an angle

To calculate the distance to the tent

To adjust the player's speed

To change the tent's position

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What determines if the tent is on-screen or off-screen?

The player's inventory

The screen point of the tent's position

The tent's color

The player's health

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What happens to the arrow when the tent is off-screen?

It changes color

It rotates randomly

It points towards the edge of the screen

It disappears

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why is a border added to the arrow's calculations?

To increase the arrow's speed

To make the arrow invisible

To ensure the arrow is more visible and not at the screen's edge

To change the arrow's color

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