
Camera Zoom Functionality in Game Development

Interactive Video
•
Computers
•
9th - 10th Grade
•
Hard

Emma Peterson
FREE Resource
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10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary goal of the video tutorial?
To learn about character movement
To add zoom functionality to the camera system
To design a user interface
To create a new game from scratch
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the first step in setting up the camera zoom functionality?
Adding a public method
Referencing the camera in the game object
Creating a new game object
Implementing a user interface
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How is the zoom effect smoothed out?
By using a fixed zoom value
By adjusting the camera's position
By using a difference and speed factor
By changing the camera's color
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What problem does smoothing the zoom effect help to solve?
Character movement glitches
User interface lag
Overshooting the target zoom at low frame rates
Camera color issues
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is added to allow zooming in and out?
A new camera
A new game object
A private float and zoom functions
A public method
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What ensures the zoom stays within a valid range?
Using a loop to check zoom levels
Implementing conditional checks
Adjusting the camera's position
Setting a fixed zoom value
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What feature allows the camera to move to specific points for cutscenes?
Random movement function
Zoom in and out buttons
Fixed position setting
Camera color change
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