Blender to Unreal Engine - Become a Dungeon Prop Artist - Modelling the Stocks

Blender to Unreal Engine - Become a Dungeon Prop Artist - Modelling the Stocks

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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This video tutorial guides viewers through the process of creating stocks in a 3D modeling software. It covers setting up the base structure using planes and wood, adjusting dimensions, adding details like metal pieces, and using Boolean operations to create grooves and slots. The tutorial concludes with final adjustments to complete the stocks model.

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1 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What new insight or understanding did you gain from this video?

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