Blender to Unreal Engine - Become a Dungeon Prop Artist - A Sword Has to Have a Guard

Blender to Unreal Engine - Become a Dungeon Prop Artist - A Sword Has to Have a Guard

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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Quizizz Content

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This video tutorial guides viewers through the process of setting up and designing dungeon properties, creating indentations, aligning parts, using edge loops, and creating handles. The tutorial emphasizes techniques for adjusting and refining models, ensuring that each component fits correctly. By the end, viewers will have a comprehensive understanding of how to model and adjust various elements in a 3D environment.

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What new insight or understanding did you gain from this video?

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