Behavioral Design Patterns in C++ - Basic Implementation - I

Behavioral Design Patterns in C++ - Basic Implementation - I

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

Created by

Wayground Content

FREE Resource

This lecture covers the basic implementation of the command design pattern. It starts with an overview of the pattern and proceeds to implement the receiver and invoker classes. The lecture emphasizes avoiding tight coupling between these classes by using a command interface. The implementation is tested, and the class diagram is explained to show how the invoker can execute methods on the receiver without knowing its details, allowing for flexibility and change at runtime.

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OPEN ENDED QUESTION

3 mins • 1 pt

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