he Ultimate Guide to Blender 3D Rigging and Animation - Lesson 27 - Weighting 3D Character

he Ultimate Guide to Blender 3D Rigging and Animation - Lesson 27 - Weighting 3D Character

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Information Technology (IT), Architecture

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The video tutorial covers the basics of rigging and animation using Blender. It starts with an introduction to rigging and animation, followed by details on mesh density and rigging complexity. The tutorial then demonstrates basic rigging techniques to achieve realistic movement, including the importance of mesh density and bone count. It proceeds to guide viewers through creating a simple walk cycle, emphasizing the use of keyframes and simplifying the process by hiding unnecessary bones. The tutorial concludes with a focus on refining the walk cycle for better animation results.

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OPEN ENDED QUESTION

3 mins • 1 pt

What new insight or understanding did you gain from this video?

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