Understanding Translations in Geometry

Understanding Translations in Geometry

Assessment

Interactive Video

Created by

Thomas White

Mathematics

6th - 7th Grade

Hard

This video tutorial covers the concept of translations in geometry, focusing on how to draw translations and apply them on the coordinate plane. It explains that a translation is a slide of a point or figure to a new position without rotation or flipping. The tutorial demonstrates translating a quadrilateral and a pentagon using vectors, and how to find translation vectors between different figures. Key concepts include understanding vector components and applying them to move shapes on the coordinate plane.

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23 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary objective of lesson 9.2?

To study dilations

To learn about rotations

To understand translations

To explore reflections

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How is a translation different from a rotation?

A translation involves flipping a figure

A translation involves resizing a figure

A translation involves sliding a figure

A translation involves turning a figure

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does the first number in a vector component form indicate?

The angle of rotation

The scale factor

How far up or down to move

How far left or right to move

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

If a vector is written as (-2, -4), what does it mean for the translation?

Move 2 units up and 4 units right

Move 2 units down and 4 units left

Move 2 units left and 4 units down

Move 2 units right and 4 units up

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the new position of point T after translation by vector (-2, -4)?

2 units up and 4 units right

2 units left and 4 units down

2 units right and 4 units up

2 units down and 4 units left

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the vector used to translate the pentagon BFGH?

(1, -5)

(-1, 5)

(1, 5)

(-1, -5)

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What mistake was corrected regarding the vector component form?

Incorrectly rotating the figure

Misidentifying a point as a vector

Flipping the figure instead of sliding

Using the wrong scale factor

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