Freak the Mighty: Themes and Symbols

Freak the Mighty: Themes and Symbols

Assessment

Interactive Video

English

6th - 7th Grade

Hard

Created by

Richard Gonzalez

FREE Resource

Mr. Daniels discusses Chapter 22 of 'Freak the Mighty', focusing on foreshadowing. The chapter highlights Freak's imaginative adventures and his birthday celebration, where signs of his health issues become apparent. The analysis reveals foreshadowing elements indicating Freak's declining health, culminating in a seizure during the party.

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13 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What literary device is emphasized in Chapter 22?

Irony

Foreshadowing

Alliteration

Metaphor

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does foreshadowing provide in a story?

A character's backstory

A hint or clue about future events

A detailed description

A plot twist

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What season does Freak mention at the beginning of the chapter?

Summer

Autumn

Spring

Winter

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does Freak say about remembering?

It's a scientific process

It's a natural ability

It's an invention of the mind

It's a skill you learn

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does Freak wish for his birthday?

A pet dog

A new bicycle

A trip to the zoo

A ride on the space shuttle

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is Freak actually getting for his birthday?

A new bicycle

A telescope

A video game console

A computer

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why is the new computer significant for Freak?

It helps him with school from home

It is the latest model

It allows him to play games

It is a gift from his father

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