Understanding Slow In and Slow Out in Animation

Understanding Slow In and Slow Out in Animation

Assessment

Interactive Video

Arts

9th - 10th Grade

Hard

Created by

Jennifer Brown

FREE Resource

5 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary purpose of the Slow In and Slow Out principle in animation?

To make movements appear more mechanical

To ensure all parts move at a constant speed

To create a sense of urgency in motion

To achieve lifelike motion by starting and ending movements slowly

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How can Slow In and Slow Out be implemented in 2D animation?

By using extreme poses and adding in-betweens closer to the extremes

By using a computer to automate the process

By drawing all frames at equal intervals

By drawing only the first and last frames

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In 3D animation, how is Slow In and Slow Out achieved?

By adjusting the bezier handles to change motion curves from linear to spline

By using only linear motion curves

By increasing the frame rate

By reducing the number of keyframes

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which scenario is NOT suitable for applying Slow Out?

A gun recoiling after firing

A ball bouncing back up

A character starting to run

A bouncing ball hitting the ground

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a common mistake beginners make when applying Slow In and Slow Out?

Drawing frames too close together

Drawing the next frame too far from the starting point

Ignoring the use of extreme poses

Using too many in-betweens