WorksheetsGamification
Total questions: 11
Worksheet time: 3mins
Name
Class
Date
1.
Gamification is all about playing games in your class
a)
True
b)
False
2.
What is Gamification?
a)
The craft of deriving all the fun and addicting elements found in games and applying them to real-world or productive activities.
b)
Gentrification that is taking place in urban cities where gaming is prevalent.
c)
The practice of playing games instead of learning. Often found in technology rich environments.
d)
Procrastination at it's most evolved level.
3.
These are part of game mechanics EXCEPT...
a)
Achievements
b)
Inferiority
c)
Points
d)
Competition
4.
Gamification is the same as game-based learning.
a)
True
b)
False
5.
Select the true statement
a)
Playing games in class is gamification
b)
Gamification allows students to select different quests to complete
c)
Students don't care about advancing to the next level
d)
Students don't like earning "badges"
6.
Gamification can transform the entire learning process in your classroom.
a)
True
b)
False
7.
What website allows you to create Jeopardy style game using Google Docs?
a)
Kahoot!
b)
Quizizz
c)
Flippity
d)
QR Reader
8.
XP stands for:
a)
Action Points
b)
Hit Points
c)
Experience Possibilities
d)
Experience Points
9.
Gamification has been proven to have positive impact in all of the following areas except...
a)
Focus
b)
Skills
c)
Motivation
d)
Hydration
10.
What devices are supported to use quizziz?
a)
All devices with a browser, including computers, tablets, and smartphones.
b)
Only iPADS.
c)
Computers only
d)
Phones only
11.
While playing quizziz, I feel _________.
a)
Happy, Engaged, and Motivated.
b)
Confused.
c)
Stressed.
d)
All of the above
100 %
