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Photoshop CC Cert Prep - Elements of Art & Principles of Design

Total questions: 17

Worksheet time: 34mins

Name
Class
Date
1.

What are the 7 elements of art?

a)

Shape, Form, Line, Color, Value, Space, Texture

b)

Movement, Emphasis, Harmony, Variety, Balance, Contrast, Proportion

c)

Line, Pattern, Unity, Line, Color, Value, Harmony

d)

Color, Variety, Space, Value, Balance, Contrast, Texture

2.

What are Primitives?

a)

Regular shapes and objects that are used to assemble more complex shapes or objects.

b)

Irregular shapes and objects to make vector graphics.

c)

Prime numbers used to calculate image ratio.

d)

Brushes used to draw organic shapes.

3.

From which colors are all colors on the color wheel created?

a)

Red, Blue, Green

b)

Red, Blue, Yellow

c)

Cyan, Magenta, Yellow, Black

d)

White, Black, Grey

4.

What is a complimentary color?

a)

A color located opposite of the selected colors on a color wheel.

b)

A color located next to the selected color on a color wheel.

c)

A color mixed by 2 or more colors.

d)

A color used for computer monitors.

5.

What is a analogous color?

a)

A color located opposite of the selected color on a color wheel.

b)

A color located next to the selected color on a color wheel.

c)

RGB

d)

CMYK

6.

What is positive space?

a)

The area or volume occupied by the primary object.

b)

The area or volume around or between the primary object.

c)

The color black on a layer mask.

d)

The color white on a layer mask.

7.

What is negative space?

a)

The area or volume occupied by the primary object.

b)

The area or volume around or between the primary object.

c)

The color black on a layer mask.

d)

The color white on a layer mask.

8.

What is the vanishing point?

a)

The point or points in a perspective drawing where receding parallel lines appear to meet.

b)

The point or points in a perspective drawing where receding perpendicular lines appear to meet.

c)

The point at which an image element changes from solid to transparent.

d)

The tool used to select points in an image and delete them.

9.

What are the principles of design for most design projects?

a)

Movement, Emphasis, Harmony, Variety, Balance, Contrast, Proportion, Pattern, Unity.

b)

Movement, Space, Harmony, Shape, Balance, Contrast, Proportion, Pattern, Unity

c)

Shape, Form, Line, Color, Value, Space, Texture

d)

Shape, Form, Line, Color, Value, Space, Texture, Contrast

10.

Which principle of design involves implied action for an object?

a)

Movement

b)

Emphasis

c)

Balance

d)

Line

11.

Which principle of design involves drawing attention to an object by making it brighter, larger or moving?

a)

Emphasis

b)

Movement

c)

Line

d)

Contrast

12.

Which principle of design is demonstrated by these images?

a)

Balance

b)

Perspective

c)

Proportion

d)

Unity

13.

Describe how the rule of thirds helps alignment of elements in a scene or image.

a)

An image is divided into 3 sections horizontally & 3 sections vertically to create 9 areas, where the lines cross are the focal points for a scene.

b)

An image is divided into 3 sections diagonally & 3 sections vertically to create 6 areas, where the lines cross are the focal points for a scene.

c)

The rule of thirds helps to break up an image so that the file size is reduced.

d)

The rule of thirds reduces the file size by compressing the image to 1/3 of its original size.

14.

Which principle of design describes why a blue object is hard to see on a blue background?

a)

Contrast

b)

Balance

c)

Color

d)

Texture

15.

Which principle of design involves making all the parts of a scene work together?

a)

Unity

b)

Contrast

c)

Balance

d)

Harmony

16.

Why would a designer copy and paste the same button design on all web pages on a website?

a)

To achieve site-wide consistency.

b)

To save time and money.

c)

To prevent having to make the same graphic multiple times.

d)

To be able to share the buttons on the internet for others to use.

17.

What are three benefits of maintaining unity of design?

a)

Shorter Development Time

b)

Easier Maintenance

c)

Improved Usability

d)

Unity is easier to use than Unreal Engine