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Effective Planning of Appropriate Strategies

Total questions: 10

Worksheet time: 5mins

Name
Class
Date
1.

True or False.

Since children have short attention spans, distance learning comes with challenges to learner engagement, especially from home.

a)

True

b)

False

2.

(a)   is a broader term for Information Technology (IT), which refers to all communication technologies, including the internet, wireless networks, cell phones, computers, software, middleware, video-conferencing, social networking, and other media applications and services .

3.

It defines the correct actions to achieve the organizational goals.

a)

Objectives

b)

Effective Planning

c)

Decision Making

d)

Standard Directions

4.

Choose the 3 learning tasks applicable for distance learning.

a)

Quizzes

b)

Creating and exhibiting art works.

c)

Group activity.

d)

Singing in a choir.

e)

Essays

5.

It is a method of studying in which lectures are broadcast or classes are conducted by correspondence or over the internet, without the student's needing to attend a school.

a)

Informal Education

b)

Formal Education

c)

Peer Education

d)

Distance Education

6.

True or False.

A computer is a device capable of performing computations and making logical decisions at speeds millions (even billions) of times faster than human beings can.

a)

True

b)

False

7.

What will you do to keep the attention of the learners on distance education?

a)

Let them play on a computer once in a while.

b)

Teach a lesson without an activity.

c)

Do your best to avoid long-winded lectures.

d)

Make tests questions too hard.

8.

What is the use of implementing regular assessments to the pupils?

a)

It's important than ever to understand student knowledge and the learning process.

b)

To be flexible in activity planning.

c)

To force children to answer too many questions or perform too many tasks.

d)

To have greater self-awareness and an improved ability.

9.

In an online distance education setup, learners interact with the teacher in real-time through video/audio conferencing or live chats to follow instructions, lectures, or tasks. This refers to ___.

a)

asynchronous instruction

b)

synchronous instruction

c)

blended learning

d)

game-based learnning

10.
Which of the following is NOT an effective engagement strategy?
a)
Sit and lecture
b)
Adding choice
c)
Sharing ideas
d)
Allowing movement