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Preview Adventure Boss

Total questions: 20

Worksheet time: 7mins

Name
Class
Date
1.

Which of the following is NOT a research method in AS Psychology?

a)

experiment

b)

correlational rating

c)

case study

d)

observation

e)

self-report: questionnaires and interviews

2.

A research method where an investigator manipulates one or more factors to measure the effect on some behavior or mental process.

a)

experiment

b)

observation

c)

correlational study

d)

case study

3.

What is a hypothesis?

a)

A prediction

b)

A prediction that can be tested and falsified

c)

A prediction that can be tested and proven

d)

A prediction that can be proven

4.

This refers to how participants are arranged into different conditions of an experiment

a)

hypothesis

b)

procedure

c)

sampling

d)

experimental design

5.

The variable that is manipulated or changed

a)

dependent variable

b)

operationalized variable

c)

independent variable

d)

standardized procedure

6.

The variable that is measured

(a)  

7.

If a researcher wants to investigate whether gaming improves academic or work performance, then the target population would be ...

a)

all students

b)

all gamers

c)

all workers

d)

all Vinschool students

8.

If a researcher wants to investigate whether gaming improves academic or work performance, then the independent variable (IV) would be ...

a)

amount of gaming

b)

gamers

c)

academic or work performance

d)

gamers' eating habits

9.

A variable that is not the IV and can affect the experiment

a)

dependent variable

b)

independent variable

c)

unnecessary variable

d)

extraneous variable

10.

The experimental design that uses different groups of participants for different conditions

a)

independent measures design

b)

repeated measures design

c)

matched pairs design

d)

twin design

11.

If a researcher wants to investigate whether gaming improves academic or work performance, then a possible participant variable would be ...

a)

noise level at the school or office

b)

the researcher's appearance

c)

the student's or worker's name

d)

the student's or worker's intelligence

12.

If a researcher wants to investigate whether gaming improves academic or work performance, then the dependent variable would be ...

a)

how early students/workers come to school or the office

b)

whether gamers prefer Pepsi or Coke

c)

amount of gaming

d)

academic or work performance

13.

Turning an abstract or vague variable into something that is measurable

(a)  

14.

Which of the following are TWO main types of extraneous variables?

a)

participant variables and situational variables

b)

individual variables and situational variables

c)

participant variables and environmental variables

d)

individual variables and environmental variables

15.

What type of experiment is conducted in a real-life setting?

a)

natural experiment

b)

field experiment

c)

lab experiment

d)

naturalistic experiment

16.

A term to describe when participants find out the true purpose of the experiment and change their behavior

a)

demand characteristics

b)

repeated measures

c)

independent measures

d)

deception

17.

This statement is a judgement that is made based on the data/results from the experiment/study.

(a)  

18.

Mr. Slecho posted in the Cambridge hallway about his experiment, and 27 students of different grades signed up. What is the sampling technique used here?

a)

volunteer sampling

b)

opportunity sampling

c)

convenience sampling

d)

random sampling

19.

Academic performance can be operationalized as ...

a)

test scores

b)

how hard the students study

c)

how many hours students spend studying

d)

how well students do on the exams

20.

A type of experiment that investigates a naturally occurring IV (e.g. patients with heart diseases)

(a)