WorksheetsY8 Xmas Quizziz
Total questions: 81
Worksheet time: 43mins
What is 0101 in denary (base 10)?
(a)
What is 1111 in denary (base 10)?
(a)
What is 0011 in denary (base 10)?
(a)
What is 0111 in denary (base 10)?
(a)
What is 1101 in denary (base 10)?
(a)
Using a nibble (4 bits), write the binary for 2
(a)
Using a nibble (4 bits), write the binary for 14
(a)
Using a nibble (4 bits), write the binary for 6
(a)
Using a nibble (4 bits), write the binary for 12
(a)
Using a nibble (4 bits), write the binary for 8
(a)
Using a nibble (4 bits), write the binary for 10
(a)
What is 0001 in denary (base 10)?
(a)
Programming language based on graphical code blocks
scratch
sprite
background
Displays the location of your X and Y positions.
stage
coordinates
volume
Blocks that allows you to repeat scripts multiple times.
repeating blocks
script
volume
" if on edge, bounce " mean ... ?
Jump
Go back
Continue
_______________ is the art of writing instructions to tell a computer what to do.
Programming
Debugging
Variable
A set of instructions is called a ___________
Variable
Scratch
Program
_________is a programming language that is perfect for making games, animations, interactive stories and other visually rich programs.
Pane
Scratch
Blocks
the objects that perform actions in a project
Sprite
Script
Scratch
What is a loop?
Starting the program
Ending the program
Allows something to be repeated
The computational concept of running the same sequence multiple times.
Loops
Events
Broadcast
A message that is sent through the Scratch program, activating receiving scripts.
Parallelism
Events
Broadcast
The "forever" block is found in which of the following block types?
sound
data
control
What do you call the characters in Scratch?
Sprite
Script
Scratch
Where do you find the images of backdrops to insert in Scratch?
Costumes
Backdrop
Script
You use _____ blocks to program Scratch
Code
Algorithm
Sequence
What is Scratch?
What is a sprite?
a popular drink
a cat
a 2D object that contains code/programing
a 3D object that is used in video games
What is the 1st block we need to start our code?
move block
event block
repeat block
In Scratch, what computer language do we use?
(a)
If we want to change the appearance of our sprite we use (a)
What does this icon do?
Add/Change a sprite
Starts a new project
Add/changes a background
This icon changes the
(a)
Why do we need a wait on second in between the blocks?
How do we create loops?
Repeat Blocks
Forever Blocks
Both
What blocks are missing from this code? How can we simplify or improve it?
What is E-Safety?
Knowing how to be safe online
Knowing how to be safe in a public place
Knowing how to cross a road
Knowing how to be safe in school
If you receive an abusive e-mail from an anonymous sender, what should you do?
reply politely
send an abusive message back
confront the person you think it probably came from
none of the above
You receive an e-mail from a well-known company & the name of the sender is misspelt you should...
log in where requested to change your password
forward the e-mail to your friends
report it as a possible phishing scam
reply to e-mail, pointing out the misspelling
You receive an email from a friend's email address but you suspect it's a scam. what do you do?
reply to the e-mail
contact your friend, telling them about the e-mail
click on the link in the e-mail to check if it's genuine
phone the police
Kindly Check all the correct rules in creating variable
Space is not allowed
Symbols is not allowed except asterisk
Do not use reserved words or codes
Both usage of capital and small letters is allowed
Any word declared to represent a value or text
variable
declarations
input
output
Can accept any characters
•TextWindow.Read()
•TextWindow.ReadNumber()
•TextWindow.WriteLine()
•TextWindow.Write()
Can accept Numbers only
•TextWindow.Read()
•TextWindow.ReadNumber()
•TextWindow.WriteLine()
•TextWindow.Write()
Any word declared to represent a value or text
variable
declarations
input
output
Kindly Check all the correct rules in creating variable
Space is not allowed
Symbols is not allowed except asterisk
Do not use reserved words or codes
Both usage of capital and small letters is allowed
Can accept any characters
•TextWindow.Read()
•TextWindow.ReadNumber()
•TextWindow.WriteLine()
•TextWindow.Write()
Can accept Numbers only
•TextWindow.Read()
•TextWindow.ReadNumber()
•TextWindow.WriteLine()
•TextWindow.Write()
What code can allow Text written on same line
•TextWindow.Read()
•TextWindow.ReadNumber()
•TextWindow.WriteLine()
•TextWindow.Write()
What code can allow Text written on next line
•TextWindow.Read()
•TextWindow.ReadNumber()
•TextWindow.WriteLine()
•TextWindow.Write()
What code is referring to display cmd or prompt?
TextWindow
GraphicWindow
file extension of small basic
.sba
.sm
.smb
.sb
Which of these question can be answered thru Boolean? Select all possible
Gaano mo ako kamahal?
Tayo na ba?
Mahal mo ba ako?
Pangit ba ako?
Answerable by yes or no
boolean
string
data
display the Turtle
Turtle.Show()
Turtle.Go()
Turtle.Present()
Turtle.Litaw()
Turtle.X = 50
Turtle.Y = 200
this codes set location of the turtle
this codes set size of the turtle
this codes set move of the turtle
this codes set turn of the turtle
Which one allows to stop writing?
Turtle.PenUp()
Turtle.PenDown()
I want to test my work so i want to set the speed faster, which one is the correct code?
Turtle.Rate = 10
Turtle.Fast = 10
Turtle.Speed = 10
Turtle.Go = 10
Gets or sets the color of the pen used to draw shapes on the Graphics Window.
GraphicsWindow.PenColor
GraphicsWindow.PenHue
GraphicsWindow.PenHex
GraphicsWindow.PenKulay
it is a set of instructions.
Program
Output
Input
Variable
Gets or sets the Background color of the Graphics Window.
GraphicsWindow.BackgroundColor
GraphicsWindow.ForeColor
TextWindow.BackgroundColor
Turtle.Move(150)
To move the Turtle a particular distance in pixels
To set the Turtle a particular distance in pixels
To turn the Turtle a particular distance in pixels
Which turtle goes to SouthEast?
Turtle.Angle = 270
Turtle.Angle = 135
Turtle.Angle =90
Turtle.Angle = 180
Which turtle goes to NorthWest?
Turtle.Angle = 270
Turtle.Angle = 315
Turtle.Angle =10
Turtle.Angle = 225
