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HCI FA1 2SEM

Total questions: 101

Worksheet time: 51mins

Name
Class
Date
1.

This concept tells the user what the system is currently doing

a)

Mappings

b)

Consistency

c)

Constraint

d)

Feedback

2.

support internal locus of control is making your users feel that have full control of events happening within the systems

a)

True

b)

False

3.

While navigating an application, you noticed that some of its menus were disabled in the current state where you are right now. This scenario is an example of

a)

Constraint - semantic

b)

Constraint - Cultural

c)

Constraint - Technical

d)

Constraint - Physical

4.

The dint on laptops gives you an idea of where to put your finger to open it. This falls under what concept?

a)

Affordances

b)

Visibility

c)

Constraint

d)

Visibility

5.

"Enable frequent users to use shortcuts" is under what design rules?

a)

7 fundamental design principles

b)

ISO 9241

c)

8 Golden Rules

d)

10 Heuristic Principles

6.

ISO 9241 is effectiveness, efficiency, and satisfaction in which the specified users achieve specified goals in an environment

a)

True

b)

False

7.

On a given design, only one of the 6 concepts must be present

a)

True

b)

False

8.

The type B plug and socket in the image shown below give you what concept?

a)

Constraint

b)

Mappings

c)

Feedback

d)

Consistency

9.

If a product is usable then we can also say that it is useful

a)

No

b)

Yes

c)

Maybe

d)

Sometimes

10.

A product that is usable is one that allows a user to accomplish a task or objective

a)

True

b)

False

11.

As the speed of the vehicle increased, its accelerometer pin moves clockwise. when it decreased, it moves counterclockwise. The movement of the accelerometer pin denotes

a)

Visibility

b)

Constraint

c)

Feedback

d)

Affordances

12.

UX design was the forerunner of HCI

a)

True

b)

False

13.

Which of the arrangement conforms with the concept of mapping

a)

a

b)

b

c)

c

d)

d

14.

The goals of HCI are to produce usable and safe systems, as well as _____ systems

a)

unique

b)

funstional

c)

esome

d)

frustrating

15.

Different buttons but the same functions is an example of violations against the concept of consistency

a)

True

b)

False

16.

Which of the arrangement conforms with the concept of mappings?

a)

a

b)

b

c)

c

d)

d

17.

This concept of Norman's principle answers the questions "I think I have seen this before?"

a)

Feedback

b)

Mappings

c)

Consistency

d)

Visibility

18.

This concept tells the user what the system is currently doing

a)

Mappings

b)

Consistency

c)

Feedback

d)

Constraint

19.
a)

Constraint

b)

Affordances

c)

Mappings

d)

Feedback

20.
a)

Feedback

b)

Affordances

c)

Visibility

d)

Consistency

21.

Given the photo below, determine what concept of Norman's principle is violated

a)

Constrains - semantic

b)

Mappings

c)

Visibility

d)

Constraint - Physical

22.

This concept of Norman's principle states that same action must cause the same reaction every time

a)

Mappings

b)

Feedback

c)

Consistency

d)

Visibility

23.

The image below contains two different products. What do you think it violates?

a)

mappings

b)

constraint

c)

visibility

d)

feedback

24.

This concept of Norman's principle states that for every action there should be a reaction

a)

Affordances

b)

Feedback

c)

Visibility

d)

Mappings

25.

This allows a wide range of intended users to use a product

a)

usefulness

b)

none of the given

c)

usability

d)

accessibility

26.

to achieve efficient, effective and safe interaction is none of HCI's goals

a)

true

b)

false

27.

Task is one of the principles in HCI

a)

True

b)

False

28.

HCI aims to develop tools and techniques to enable building suitable systems for t he users

a)

True

b)

False

29.

IT is the goal of HCI to develop tools and techniques to enable building suitable systems

a)

true

b)

false

30.

HCI is now taught with an address to information technology

a)

True

b)

False

31.

The original academic home for HCI was _________

a)

cognitive psychology

b)

artificial intelligence

c)

ergonomics

d)

computer science

32.

This concept of Norman's principle answers the question, "Where am I and where can I go? "

a)

Feedback

b)

Visibility

c)

Mappings

d)

Affordances

33.

In the given photo below, we can observe that affordance is violated

a)

true

b)

false

34.

Observe the arrow keys of your keyboard, whenever we click on these arrow keys, it allows us to move our cursor to the direction indicated on the keys, In this example we can say that arrow key design on keyboards follow Norman's Visibility Principle

a)

True

b)

False

35.

It refers to the restriction of the kind of user interaction that can take place at a given moment

a)

constraint

b)

visibility

c)

feedback

d)

affordances

36.

computer science studies the human, its capabilities together with its limitations, and performance

a)

true

b)

false

37.

HCI is a research initially a specialty area in computer science embracing __________ and __________

i. cognitive science

ii. artificial intelligence

iii. data science

iv. human factors engineering

a)

i and iv

b)

i and ii

c)

ii and iv

d)

ii and iii

38.
a)

Feedback

b)

Affordances

c)

Consistency

d)

Visibility

39.

In designing systems, we should use similar icons, layouts, and navigation for the users to easily understand the system and achieve their goals in easier manner. Which Design rule this statement falls?

i. Design for error

ii. offer informative feedback

iii. strive for consistency

iv. make things visible

a)

iii

b)

none of the given

c)

i

d)

ii

40.

Permitting easy reversal of action is under 8 golden rules of interface design

a)

True

b)

False

41.

Making things visible to the user is one of the 8 Golden Rules presented by Ben Schneiderman

a)

True

b)

False

42.

A product that is useful is one that allows a user to accomplish a task or objective

a)

True

b)

False

43.

When you right click your mouse, a context menu will be displayed with the limited set of choice that are available in the current state, This whole scenario show which of the following concepts

i. feedback

ii. mappings

iii. visibility

iv. affordances

a)

iii and iv

b)

i and iii

c)

i and ii

d)

ii and iii

44.

IF a product is usable and useful , it is possible to say that users may not want to use it?

a)

True

b)

False

45.

Not all product that are useful are usable, but all usable are useful

a)

True

b)

False

46.

Given the photo below, determine what concept of Noman's principle is violated

a)

Visibility

b)

Constraint - Physical

c)

Mappings

d)

Constraint

47.

What attribute allows you to determine if an element on a site is a hyperlink?

i. Text color

ii. Text font

ii. Change of cursor icon when hovered

iv. its position

a)

i and iii

b)

i only

c)

ii and iv

d)

ii and iii

48.

The statement "users should be able to see it to use it" is under what concept

a)

constraint

b)

cultural

c)

visibility

d)

affordances

49.

The core of HCI concepts and skills is far more differentiated and complex today

a)

True

b)

False

50.

Effectiveness is the comfort and acceptability of the work system to its users and other people affected by its use

a)

True

b)

False

51.

It is a multipart standard which was retitled as Ergonomics of Human System Interaction

a)

Shneiderman's 8 Golden Rules

b)

ISO 9241

c)

Effectiveness

d)

Norman's 7 Principles

52.

It is a measurement of resources spend in relation to the accuracy and completeness of the achieve goals of the user

a)

usability

b)

satisfaction

c)

effectiveness

d)

efficiency

53.

A useful design may lead to frustration, wasted time, and errors

a)

true

b)

false

54.

If a product is useful then we can also say that it is usable

a)

True

b)

False

55.

If a product is useful and usable, then it is true to say that:

i. the product is most likely to be used

ii. The product is surely accessible to users

iii. the product may still not be used

iv. the product is a success

a)

iv only

b)

iii only

c)

i and ii

d)

ii and iv

56.

A usable product is also useful

a)

true

b)

false

57.

The "Segway" is a good example of a successful product

a)

True

b)

False

58.

In HCI we put _______ first

a)

task

b)

computer

c)

interaction

d)

people

59.

In HCI computers do not have limitations

a)

True

b)

False

60.

HCI emerged around _____

a)

1980s

b)

1960s

c)

1950s

d)

1990s

61.

It is a field of study focusing on the design of computer technology and the interaction between humans and computers

a)

data structure and algorithms

b)

object oriented programming

c)

human computer interaction

d)

human cognitive interaction

62.

There is no combined concept regarding an HCI professional

a)

True

b)

False

63.

There is no combined concept regarding an HCI professional

a)

True

b)

False

64.

"This feature relieves anxiety, since the user knows that errors can be undone; it thus encourages exploration of unfamiliar options", it stated by ________ in his work

a)

Jakob Nielsen

b)

ISO 9241

c)

Ben Schneiderman

d)

Don Norman

65.

Ben Schneiderman is the author of ________

a)

8 Golden Rules of interface design

b)

10 Heuristic Principles

c)

none of the given

d)

ISO 9241

66.

What is wrong with this design as shown in the image below?

a)

ii

b)

i

c)

iii

d)

iv

67.

The tactile sensation after pressing a button is under affordance

a)

True

b)

False

68.

The color of the traffic lights are examples of consistency / conceptual models

a)

True

b)

False

69.

ISO 9241 is the effectiveness, efficiency, and satisfaction in which the specified users achieved specified goals in an environment

a)

True

b)

False

70.

It is the measurement of resources spend in relation to the accuracy and completeness of the achieve goals of the user

a)

Satisfaction

b)

Efficiency

c)

Effectiveness

d)

Usability

71.

What kind of constraint has been violated in the given photo?

a)

Physical

b)

Semantic

c)

Logical

d)

Cultural

72.

What concept was violated on the given image below

a)

Feedback

b)

Constraint

c)

Consistency

d)

Visibility

73.

________ is the comfort and acceptability of the work system to its users and other users and other people affected by it use

a)

effectiveness

b)

efficiency

c)

satisfaction

d)

usability

74.

Using both knowledge in the world and knowledge in the head is presented under _________

a)

ISO 9241

b)

8 Golden Rules of Interface Design

c)

7 Fundamental Design Principles

d)

10 Heuristic Principles

75.

HCI is a name for a community of communities

a)

true

b)

false

76.

It is the original name of ISO 9241

a)

iii

b)

i

c)

ii

d)

v

77.

A Usable product is also useful

a)

True

b)

False

78.

The inventor of Segway, Dean Kamen, predicted it would sell millions of units and become adopted everywhere

a)

True

b)

False

79.

__________ includes the comfort of using the system not only achieving its goal

a)

Usability

b)

Accessibility

c)

Usefulness

d)

Ease to Use

80.

Considering what we have discussed in HCI, we can say that many of the everyday systems and products seem to be designed with little consideration to usability

a)

True

b)

False

81.

a little regard to usability may lead to frustration, wasted time, and errors

a)

true

b)

false

82.

Which of the following is a principle of HCI?

i. interactions

ii. Cognitive Science

iii. Tasks

iv. Constraints

a)

iii only

b)

ii only

c)

i and iii

d)

ii and iii

83.

When playing a race car game in arcades, the controller "Steering Wheel" Allows you to manipulate your car's direction by rotating it. The movement of rotating it counterclockwise to go left and clockwise to go right is an example of _______

a)

Mappings

b)

Feedback

c)

Affordance

d)

Constraint

84.

because of HCI, there are variety of design for a certain product to suite user's needs.

a)

True

b)

False

85.

Inactive menu colored in grey on application is an example of _________ constraint because __________.

a. Semantic, it limits you with the current state of the system

b. cultural, It is not used by other people

c. physical, you are limited with the available options

d. logical, the menu is not applicable

a)

a

b)

b

c)

c

d)

d

86.

Many everyday systems and products seem to be designed with little regard for usability

a)

True

b)

False

87.

Algorithm studies the human, its capabilities together with its limitations, and performance.

a)

True

b)

False

88.

One of the goals in HCI is to understand the factors that determine how _______ use technology

a)

people

b)

computer

c)

task

d)

interactions

89.

HCI understands the factors that determine how people use technology

a)

True

b)

False

90.

Ergonomics may also be referred to as: _______

a)

human factor

b)

user experience

c)

cognitive science

d)

user design

91.

HCI principle includes the human ________ and _________

a)

organizatrions

b)

limitations

c)

capabilities

d)

interactions

92.

On a given design, only one of the 6 concepts must be present

a)

true

b)

false

93.

Which of the Following fields is not an influence on HCI

a)

ergonomics

b)

all the given are an influence of HCI

c)

computer science

d)

cognitive psychology

94.

Usefulness and usability are just the same. we can interchange them anytime

a)

True

b)

False

95.

This refers to an attribute of an object that allows people to know how to use it

a)

affordances

b)

visibility

c)

mappings

d)

feedback

96.

You drag a folder to make a copy of its contents. An animation appears on the screen, showing file moving from one folder to another. This is an example of which of the following

a)

mapping

b)

affordances

c)

visinbility

d)

feedback

97.

a product is a success if it is _____

a)

accessible

b)

usable

c)

useful

d)

not in the given

98.

If product is usable and useful, is it possible to say that users will surely want to use?

a)

True

b)

False

99.

A product is either being useful or usable but not both

a)

True

b)

False

100.

In HCI, designing includes the capabilities and limitations of human computer

a)

true

b)

false

101.

limitations are only limited to humans

a)

true

b)

false