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Quiz on Conceptualizing Interaction Design

Total questions: 40

Worksheet time: 37mins

Name
Class
Date
1.

Taking something for granted when it needs further investigation

a)

Claim

b)

Assumption

c)

Dictation

2.

Is stating something to be true when it is still open to question.

a)

Claim

b)

Assumption

c)

Dictation

3.

In the benefits of Conceptualizing, this enables design teams to ask specific questions about how the conceptual model will be understood.

a)

Orientation

b)

Open-minded

c)

Common ground

4.

In the benefits of Conceptualizing, this prevents design teams from becoming narrowly focused early on.

a)

Orientation

b)

Open-minded

c)

Common ground

5.

In the benefits of Conceptualizing, this allows design teams to establish a set of commonly agreed terms

a)

Orientation

b)

Open-minded

c)

Common ground

6.

Having a good understanding of the problem space can help inform the design space.

a)

True

b)

False

7.

Which of the following statements DOES NOT describe what a conceptual model is?

a)

a high-level description of how a system is organized and operates

b)

designers to straighten out their thinking before they start laying out their widgets

c)

provides a working strategy and framework of general concepts and their interrelations

d)

is a rational type of abstract thinking about a phenomenon, or the results of such thinking

8.

This is a component of the conceptual model which understand what a product is for and how to use it for an activity.

a)

Metaphors and analogies

b)

User Interface

c)

Anagram

9.

The best conceptual models are often those that appear difficult and complex.

a)

True

b)

False

10.

The best conceptual models are those with operations which has support and is intuitive to use

a)

True

b)

False

11.

Exploit user’s familiar knowledge, helping them to understand ‘the unfamiliar’

a)

Interface Metaphors

b)

Similes and Metaphors

c)

Analogy Metaphors

12.

Which of the following statements are benefits of interface metaphors? (You may select more than one answer)

a)

Makes learning new systems easier

b)

Helps users understand the underlying conceptual model

c)

Can be very innovative and enable the realm of computers and their applications to be made more accessible to a greater diversity of users

d)

Forces users to understand only the system in terms of the metaphor

13.

There were originally only four interaction types, which of the following was the interaction type that was added later on?

a)

Instructing

b)

Conversing

c)

Manipulating

d)

Exploring

e)

Responding

14.

This interaction type is where users instruct a system and tell it what to do.

a)

Instructing

b)

Conversing

c)

Manipulating

d)

Exploring

e)

Responding

15.

This interaction type has an underlying model of having a conversation with another human.

a)

Instructing

b)

Conversing

c)

Manipulating

d)

Exploring

e)

Responding

16.

This interaction type involves dragging, selecting, opening, closing and zooming actions on virtual objects

a)

Instructing

b)

Conversing

c)

Manipulating

d)

Exploring

e)

Responding

17.

This interaction type is when users can explore aspects of a virtual 3D environment and physical environments can also be embedded with sensors that when detect the presence of someone will trigger digital or physical events to happen

a)

Instructing

b)

Conversing

c)

Manipulating

d)

Exploring

e)

Responding

18.

This interaction type is when the system takes the initiative to alert user to something that it “thinks” is of interest

a)

Instructing

b)

Conversing

c)

Manipulating

d)

Exploring

e)

Responding

19.

Which of the following statements could be an example of the Interaction Type: Responding

a)

User’s fitness tracker notifies them of a milestone reached

b)

In a museum, users point their phones at the works of art, and text, a virtual guide, or an animated experience is displayed in front of them. This allows them to not depend on a guided tour and to design a personalized visit

c)

Ring Fit Adventure game comes with two physical components: the Ring-Con, a Pilates ring that the user holds and one Joy-Con slots into, and a Leg Strap, a piece of fabric affixed to the user's leg that holds the other Joy-Con

d)

Creating a new file, duplicating a file, saving a file

e)

Alexa is Amazon's voice AI. Alexa can play your favorite song, read the latest headlines, dim the lights in your living room, and more by giving it a voice command

20.

Which of the following statements could be an example of the Interaction Type: Manipulating

a)

User’s fitness tracker notifies them of a milestone reached

b)

In a museum, users point their phones at the works of art, and text, a virtual guide, or an animated experience is displayed in front of them. This allows them to not depend on a guided tour and to design a personalized visit

c)

Ring Fit Adventure game comes with two physical components: the Ring-Con, a Pilates ring that the user holds and one Joy-Con slots into, and a Leg Strap, a piece of fabric affixed to the user's leg that holds the other Joy-Con

d)

Creating a new file, duplicating a file, saving a file

e)

Alexa is Amazon's voice AI. Alexa can play your favorite song, read the latest headlines, dim the lights in your living room, and more by giving it a voice command

21.

Which of the following statements could be an example of the Interaction Type: Exploring

a)

User’s fitness tracker notifies them of a milestone reached

b)

In a museum, users point their phones at the works of art, and text, a virtual guide, or an animated experience is displayed in front of them. This allows them to not depend on a guided tour and to design a personalized visit

c)

Ring Fit Adventure game comes with two physical components: the Ring-Con, a Pilates ring that the user holds and one Joy-Con slots into, and a Leg Strap, a piece of fabric affixed to the user's leg that holds the other Joy-Con

d)

Creating a new file, duplicating a file, saving a file

e)

Alexa is Amazon's voice AI. Alexa can play your favorite song, read the latest headlines, dim the lights in your living room, and more by giving it a voice command

22.

Which of the following statements could be an example of the Interaction Type: Instructing

a)

User’s fitness tracker notifies them of a milestone reached

b)

In a museum, users point their phones at the works of art, and text, a virtual guide, or an animated experience is displayed in front of them. This allows them to not depend on a guided tour and to design a personalized visit

c)

Ring Fit Adventure game comes with two physical components: the Ring-Con, a Pilates ring that the user holds and one Joy-Con slots into, and a Leg Strap, a piece of fabric affixed to the user's leg that holds the other Joy-Con

d)

Creating a new file, duplicating a file, saving a file

e)

Alexa is Amazon's voice AI. Alexa can play your favorite song, read the latest headlines, dim the lights in your living room, and more by giving it a voice command

23.

Which of the following statements could be an example of the Interaction Type: Conversing

a)

User’s fitness tracker notifies them of a milestone reached

b)

In a museum, users point their phones at the works of art, and text, a virtual guide, or an animated experience is displayed in front of them. This allows them to not depend on a guided tour and to design a personalized visit

c)

Ring Fit Adventure game comes with two physical components: the Ring-Con, a Pilates ring that the user holds and one Joy-Con slots into, and a Leg Strap, a piece of fabric affixed to the user's leg that holds the other Joy-Con

d)

Creating a new file, duplicating a file, saving a file

e)

Alexa is Amazon's voice AI. Alexa can play your favorite song, read the latest headlines, dim the lights in your living room, and more by giving it a voice command

24.

What are the three core properties of Direct Manipulation?

a)

Continuous representation of objects and actions of interest

b)

Physical actions and button pressing instead of issuing commands with complex syntax

c)

Rapid reversible actions with immediate feedback on object of interest

d)

Intermittent users can retain operational concepts over time

25.

Direct manipulation is good for ‘doing’ types of tasks, for example, designing, drawing, flying, driving, or sizing windows.

a)

True

b)

False

26.

Interface style is a description of what the user is doing when interacting with a system, for example, instructing, talking, browsing, or responding

a)

True

b)

False

27.

Interaction Type is the kind of interface used to support the interaction, for instance, command, menu-based, gesture, or voice

a)

True

b)

False

28.

The driving force that frames research and development

a)

Paradigms

b)

Visions

c)

Theories

d)

Models

e)

Frameworks

29.

The general approach adopted by a community for carrying out research, it includes shared assumptions, concepts, values, and practices

a)

Paradigms

b)

Visions

c)

Theories

d)

Models

e)

Frameworks

30.

This can help identify factors relevant to the design and evaluation of interactive products such as cognitive, social, and affective

a)

Paradigms

b)

Visions

c)

Theories

d)

Models

e)

Frameworks

31.

This enables designers to predict and evaluate alternative designs

a)

Paradigms

b)

Visions

c)

Theories

d)

Models

e)

Frameworks

32.

This focuses on how to design particular kinds of interfaces to evoke certain response and it comes in various forms such as principles, tactics, and dimensions

a)

Paradigms

b)

Visions

c)

Theories

d)

Models

e)

Frameworks

33.

In a classic HCI framework, this is the model the designer has of how the system should work.

a)

The Designer’s Model

b)

System Image

c)

The User’s Model

34.

In a classic HCI framework, this is how the system actually works, which is portrayed to the user through the interface, manuals, help facilities, and so on

a)

The Designer’s Model

b)

System Image

c)

The User’s Model

35.

In a classic HCI framework, this is how the user understands how the system works

a)

The Designer’s Model

b)

System Image

c)

The User’s Model

36.

What does developing a conceptual model involve? (You may choose more than one answer)

a)

Understanding the problem space

b)

Being clear about your assumptions and claims

c)

Specifying how the proposed design will support users

d)

Provide ways of framing design and research

37.

These can be very innovative and enable the realm of computers and their applications to be made more accessible to a greater diversity of users

a)

Interface Metaphors

b)

Interface Styles

c)

Interface Similes

38.

Conceptualize what the proposed product will do

a)

Proof of Concept

b)

Proposal Defense

c)

Product Proposal

39.

Issuing instructions is good for non-repetitive tasks, for example, spell-checking and file management

a)

True

b)

False

40.

Having a conversation is good for certain services, for instance, finding information or requesting music

a)

True

b)

False