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Gamification in Education

Total questions: 10

Worksheet time: 6mins

Name
Class
Date
1.

What is gamification?

a)

the act of playing games

b)

the methods in designing a game

c)

the use of game design elements and game mechanics in non-game contexts

d)

the specific way in which players interact with a game

2.

Which is NOT included in the experimental design (game)?

a)

Rules

b)

Feedback

c)

Goals

d)

Winner

3.

What are the elements of effective gamification? Choose all that apply.

a)

Experience points (XP) as it allows students to monitor their progress.

b)

Students should know the explicit path that they have to follow.

c)

Levels (rewards)

d)

Storyline (which gives all the objectives a context)

4.

What does the expert say about feedback in gamification? Choose all that apply.

a)

No death and also no rewards until a student achieves an objective or a sub-objective.

b)

An achieving student might not get the reward if he or she has done the bare minimum.

c)

Rewarding effort instead of achievement is crucial.

d)

Differentiation is easy to build into the classroom thanks to the flipped classroom model.

5.

Which of the following learning content focuses on focus on acquisition of

learning tools?

a)

Traditional Learning Content

b)

21st century learning content

6.

Gamification Purpose is

a)

Motivate & engage only

b)

please player

c)

Defined Learning Outcome

d)

All of them

7.

Collection of tasks with points or Some form of reward 

a)

Game

b)

Game based learning

c)

Activity

d)

Gamification

8.

Gamification is simply adding game mechanics, such as experience points, leveling up, rewards, etc. to a classroom.

a)

True

b)

False

9.

Gamification will require me to change everything about my classroom.

a)

FALSE

b)

TRUE

10.

Which of the below is NOT a word you would use in your classroom if you are gamifying your whole classroom?

a)

Quest

b)

Guilds

c)

XP

d)

Groups