wayground logo

Free Printable Worksheets

Font size

S
M
L
XL
Worksheets

Video Game Design Vocabulary Test

Total questions: 18

Worksheet time: 9mins

Name
Class
Date
1.

A person who is involved in the development of a video game.

a)

Game Designer

b)

Game Editor

c)

Video Game Developer

d)

Video Game Esport

2.

Where you place game objects to create a scene. In other types of two-dimensional (2D) game-design software.

a)

Video Game

b)

Frame

c)

Image

d)

Object

3.

A visual effect placed between the frames to gradually move to the next frame.

a)

Beginning

b)

Cheat Code

c)

Transition

d)

Slide

4.

The person who creates images and graphics used in a game. A two- dimensional (2D) scene uses two-dimensional graphics.

a)

Artist

b)

Designer

c)

Programmer

d)

Coder

5.

A 2D image is used in a game.

a)

Static

b)

Sprite

c)

Object

d)

Instance

6.

A programmable container that can have an interaction or event.

a)

Artist

b)

Clone

c)

Instance

d)

Object

7.

a series of images, or frames, with slight differences that are played in sequence to create the illusion of movement.

a)

animation set

b)

instance

c)

clone

d)

loop

8.

the process of matching the footsteps to the translation motion of the object.

a)

translation

b)

synchronization

c)

user interface

d)

pixel

9.

A long sound file

a)

sample

b)

titling

c)

music

d)

action event

10.

The objects displayed on the screen are just pixels, not real objects.

a)

user interface

b)

pseudocode

c)

touch screen

d)

pixels

11.

Breaks down the pseudocode logic statement into condition events and action events.

a)

condition event

b)

event editor

c)

action event

d)

If ... then

12.

The process of changing computer codes, scripts, and other programming into a file that can run on a specific type of device.

a)

game engine

b)

executable file

c)

compiling

d)

porting

13.

When an executable is changed to make it compatible with a different device.

a)

coding

b)

porting

c)

compiling

d)

script

14.

A list of computer commands.

a)

script

b)

porting

c)

compiling

d)

programing

15.

Game-design software.

a)

game engine

b)

script

c)

operating system

d)

wave file

16.

The process of inputting commands that a machine will execute.

a)

Run

b)

Programming

c)

Coding

d)

Debugging

17.

Not actual programming code, rather it is based on English and used to record the programming logic.

a)

interface

b)

touch screen

c)

Tilting

d)

Pseudocode

18.

A single action-reaction relationship for the game.

a)

action event

b)

event line

c)

pixel

d)

conditioned event