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WorksheetsVideo Game Design Vocabulary Test
Total questions: 18
Worksheet time: 9mins
A person who is involved in the development of a video game.
Game Designer
Game Editor
Video Game Developer
Video Game Esport
Where you place game objects to create a scene. In other types of two-dimensional (2D) game-design software.
Video Game
Frame
Image
Object
A visual effect placed between the frames to gradually move to the next frame.
Beginning
Cheat Code
Transition
Slide
The person who creates images and graphics used in a game. A two- dimensional (2D) scene uses two-dimensional graphics.
Artist
Designer
Programmer
Coder
A 2D image is used in a game.
Static
Sprite
Object
Instance
A programmable container that can have an interaction or event.
Artist
Clone
Instance
Object
a series of images, or frames, with slight differences that are played in sequence to create the illusion of movement.
animation set
instance
clone
loop
the process of matching the footsteps to the translation motion of the object.
translation
synchronization
user interface
pixel
A long sound file
sample
titling
music
action event
The objects displayed on the screen are just pixels, not real objects.
user interface
pseudocode
touch screen
pixels
Breaks down the pseudocode logic statement into condition events and action events.
condition event
event editor
action event
If ... then
The process of changing computer codes, scripts, and other programming into a file that can run on a specific type of device.
game engine
executable file
compiling
porting
When an executable is changed to make it compatible with a different device.
coding
porting
compiling
script
A list of computer commands.
script
porting
compiling
programing
Game-design software.
game engine
script
operating system
wave file
The process of inputting commands that a machine will execute.
Run
Programming
Coding
Debugging
Not actual programming code, rather it is based on English and used to record the programming logic.
interface
touch screen
Tilting
Pseudocode
A single action-reaction relationship for the game.
action event
event line
pixel
conditioned event
