WorksheetsLIB203 Exercise (Pscyhology of Game Designing & Scripting) 10&11
Total questions: 15
Worksheet time: 8mins
The autistic ________ theory states that the scriptwriting process is an act of recording daydream in words.
fantasy
idealist
reality
fundamental
The ___________ theory of scriptwriting suggests that the
person believes their thoughts are unique and
worth noting.
fundamental
superego
daydream
narcissistic
When the outside is at odd with your inside (belief), it exemplifies ___________ dissonance.
cognitive
emotional
psychomotor
affective
Sigmund Freud believes that human being composed by three elements. Which of the following is NOT included?
id
superego
ego
ethics
What will the viewer NOT get from the idea of a colour script in animation?
mood
lighting
dialogue
emotions
Daia, Downy, Softlan, Comfort:
These are softener detergent brands.
Mostly, these brands portray ________________ in its brand personality (and advertisements).
Clue: brand personality dimension.
excitement
competence
sincerity
sophistication
The elements of ruggedness in brand personality include _______________
daring
tough
domestic
glamorous
Cool colour in video production let the viewers feel ________________.
angry
relaxed
confuse
energetic
Yellow colour closely relates to these emotions in brands except:
intellect
joy
freshness
energy
TRUE OF FALSE: Recognizing the underlying patterns is one of the core components in Video Game.
TRUE
FALSE
Game ________: How many different needs and desires that the game touches upon the player.
experience
height
severity
width
Our response to the musical piece within the game-playing experience proves the significance of _________ part in designing video games.
market analysis
pacing and difficulty
emotional impact
imitation
According to Marc Prensky from Digital Game-Based Learning, when the games offer the fun of win states, it gratifies our___________.
structure
adrenaline
motivation
ego
TRUE OR FALSE: When dealing with pace and difficulty aspect in designing video games, racing game developers adopt the self regulated pace technique to accommodate the theme.
TRUE
FALSE
TRUE OR FALSE: GameFlow model by Sweetser and Wyeth (2005) argues that players' ritual is the most important goal for computer games.
TRUE
FALSE
