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Assessment: Tinkercad, JavaScript coding/Canva

Total questions: 35

Worksheet time: 19mins

Name
Class
Date
1.

How many times should the start function be defined in a program?

a)

0

b)

1

c)

2

d)

However many you like

2.

Which of these is a valid Karel command?

a)

move;

b)

MOVE

c)

move();

d)

move()

3.

If Karel is facing South and the code:

turnLeft();

turnLeft();

runs; which direction is Karel facing now?

a)

North

b)

South

c)

East

d)

West

4.
Karel only knows 4 commands.
a)
True
b)
False
5.
Which of the following is incorrect?
a)
putBall();
b)
Takeball();
c)
move();
d)
turnLeft();
6.
Karel's world is made up of streets and ______
a)
Boulevards
b)
Alleys
c)
Avenues
d)
Dead Ends
7.
An error in a program that prevents the program from running as expected.
a)
Error report
b)
Bug
c)
Mistake
d)
Algorithm
8.
Finding and fixing errors in programs
a)
Tech support
b)
Decompose
c)
Debugging
d)
Fixing
9.
What command will place a ball down in a spot?
a)
placeBall();
b)
Putball();
c)
putball():
d)
putBall();
10.
What is a street in a Karel world??
a)
A row.
b)
A column.
c)
A single point.
d)
Karel's position.
11.
What is an avenue in a Karel world ?
a)
A row.
b)
Karel's position.
c)
A column.
d)
A single point. 
12.
If Karel is facing North and the code
turnLeft(); 
turnLeft();
turnLeft();
runs; which direction is Karel facing now?
a)
North
b)
East
c)
South
d)
West
13.
How many times should Karel turn left in order to turn right?
a)
1
b)
2
c)
3
d)
4
14.
What can be used to teach Karel to turn right?
a)
Functions
b)
Variables
c)
Dog treats
d)
Karel can already turn right
15.

Which line(s) contains the bug?

a)

1 and 3

b)

3 only

c)

5 only

d)

3 and 5

16.

What lines would you replace with the turnRight function?

a)

Lines 4 & 5

b)

Lines 7 - 9

c)

Lines 8 - 10

d)

Lines 4 & 5 and lines 8 - 10

17.

Which code below will put Karel in the position shown in picture?

a)

move(); Move(); turnLeft(); move();

b)

move; move(); turnLeft; move();

c)

move(); move(); TurnLeft(); Move();

d)

move(); move(); turnLeft(); move();

18.

Which code will put Karel in the position shown in second world?

a)

putBall(); putBall(); move(); move();

b)

move(); putBall(); move(); putBall();

c)

putBall(); move(); putBall(); move();

d)

move(); putBall(); putBall(); move();

19.

Karel needs to take the ball that is already present on her initial space then move forward four spaces and place the ball. Then turn Left

a)

takeBall();

move 2 times ();

move 2 times ();

putBall();

turnLeft

b)

takeBall();

move();

move();

move();

move();

putBall();

turnLeft();

c)

takeBall();

move();

move();

putBall();

TurnLeft{};

d)

takeBall();

move();

move():

move():

move();

putBall();

turnleft():

20.

What is the right way to write the function:

makePancakes (Clue: this pancake will be made by putting 3 balls)

a)

function makePancakes(){

putBall();

putBall();

putBall();

}

b)

function makePancakes()

putBall();

putBall();

putBall();

c)

function makePancakes: {

putBall();

putBall();

putBall();

}

d)

function makePancakes(){

putBall();

}

21.

What Can you find in the TEXT panel?

a)

Heading

b)

Body of text

c)

Subheading

d)

All of them

22.

What does this icon mean?

a)

Duplicate

b)

Position

c)

Transparency

d)

Delete

23.

If I want to add a picture from the web, which button do I click?

a)
b)
c)
d)
e)
24.

If I want to add a shape, which button do I click?

a)
b)
c)
d)
e)
25.

If I want to add writing, which button do I click?

a)
b)
c)
d)
e)
26.

If I want to insert a picture that's not from Canva, which button do I click?

a)
b)
c)
d)
e)
27.

In order to introduce media (videos, images, music, etc) in a presentation in canva you must click on:

a)

Draw

b)

Projects

c)

Design

d)

Elements

28.

Some of the features we explored in class when using canva in order to create presentations were:

a)

adding margins and footnotes

b)

adding images, music and videos

c)

recording songs and videos

d)

exploring color theory and its applications

29.
What is the name of the floor in Tinkercad?
a)
The ground
b)
The grid
c)
The workplane
d)
The square
30.
What does CAD stand for?
a)
Computer Aided Design
b)
Computational Adding Desk
c)
Computer Automated Drive
31.

What is the correct name for the tube shape?

a)

Cylinder

b)

Box

c)

Circle

d)

Cube

32.

Number 1 is the viewcube. What does it do?

a)

It zooms the object on the workplane in and out.

b)

It shifts the perspective of the object so users can see all sides of the object.

c)

It moves the object on the workplane right and left.

d)

It adds a cube to the workplane.

33.

What is the blue area called?

a)

The graph.

b)

The grid.

c)

The space.

d)

The workplane.

34.

In TinkerCAD the above image is for:

a)

Copy

b)

Paste

c)

Ungroup

d)

Duplicate

35.

In TinkerCAD the above image is for:

a)

Undo

b)

Redo

c)

Move

d)

Align