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E-Learning models

Total questions: 10

Worksheet time: 14mins

Name
Class
Date
1.

What is Blended e-Learning?

a)

Learning that occurs only online.

b)

Learning that combines online and traditional classroom settings.

c)

Learning through games only.

d)

Learning without any internet use.

2.

Which e-Learning model allows students to complete online coursework at their own pace?

a)

Synchronous e-Learning

b)

Blended e-Learning

c)

Gamified e-Learning

d)

Asynchronous e-Learning

3.

What characterises Synchronous e-Learning?

a)

No real-time interaction

b)

Live online sessions with instructors and students

c)

Learning through games

d)

Traditional classroom settings only

4.

Gamified e-Learning incorporates which elements to enhance learning?

a)
  • A) Traditional textbooks

b)
  • B) Points, badges, and leaderboards

c)
  • C) Video lectures only

d)
  • D) Asynchronous modules

5.

What is the key feature of Flipped Learning?

a)

Learning only through online platforms

b)

Completing online assignments in the classroom

c)

Instructional videos are watched outside of the classroom prior to the lesson.

6.

Which model is probably the most accessible for a student who has to share a device with four other members of their family?

a)

Asynchronous e-Learning

b)

Synchronous e-Learning

c)

Gamified e-Learning

d)

Blended e-Learning

7.

This live Quiz is an example of which Models? Note there is more than one answer.

a)

Asynchronous e-Learning

b)

Synchronous e-Learning

c)

Gamified e-Learning

d)

Blended e-Learning

8.

If I put this Quiz on Google Classroom for you to complete in youir own time over the next seven days, it would be an example of which Models? Note there is more than one answer.

a)

Asynchronous e-Learning

b)

Synchronous e-Learning

c)

Gamified e-Learning

d)

Blended e-Learning

9.

What does digital poverty primarily refer to?

a)

The lack of access to digital television services.

b)

The economic divide between countries based on technology exports.

c)

The inability to afford or access digital devices and internet connectivity.

d)

The lack of digital skills and training among the elderly population.

10.

You find out that we are going into lockdown next week, what is your plan to maximise your students' learning experience?

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