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IT-elective 2

Total questions: 80

Worksheet time: 40mins

Name
Class
Date
1.

It is an operating system built primarily for mobile devices, based on Linux Kernel and developed by Google.

a)

IOS

b)

Android

c)

Windows

2.

A programming language that is used for designing UI layouts.

a)

Kotlin

b)

HTML

c)

XML

d)

Java

3.

What programming language is preferred for modern Android development due to its consciousness and safety features?

a)

Kotlin

b)

Java

c)

XML

d)

C++

4.

XML stands for

a)

Extended Markup Language

b)

Expanded Multiple Language

c)

Extensible Modified Language

d)

Extensible Markup Language

5.

This is the traditional language for Android development.

a)

Java

b)

Kotlin

c)

XML

d)

Phyton

6.

Which of the following is NOT a major component of Android?

a)

MainActivity

b)

Services

c)

Broadcast Receivers

d)

Content Providers

7.

It is a major component of Android wherein background tasks continue to run without direct user interaction.

a)

Activity

b)

Services

c)

Broadcast Receivers

d)

Content Providers

8.

It is a major component of Android that manages user interactions and the UI.

a)

Activity

b)

Services

c)

Broadcast Receivers

d)

Content Providers

9.

It is a major component of Android that responds to messages or events from other applications or the system.

a)

Activity

b)

Services

c)

Broadcast Receivers

d)

Content Providers

10.

It is a major component of Android that facilitates data sharing between applications.

a)

Activity

b)

Services

c)

Broadcast Receivers

d)

Content Providers

11.

An Android Studio layout that contains AndroidManifest.xml, which defines app permissions, activities, etc.

a)

Manifest Folder

b)

Java Folder

c)

Resource (res) Folder

d)

Gradle Files

12.

An Android Studio layout that contains Java/Kotlin files for backend functionality.

a)

Manifest Folder

b)

Java Folder

c)

Resource (res) Folder

d)

Gradle Files

13.

An Android Studio layout that holds app resources like images, layouts, audio, and strings.

a)

Manifest Folder

b)

Java Folder

c)

Resource (res) Folder

d)

Gradle Files

14.

An Android Studio layout that builds configuration files for managing the build process.

a)

Manifest Folder

b)

Java Folder

c)

Resource (res) Folder

d)

Gradle Files

15.

This is called when the activity becomes visible to the user.

a)

OnCreate

b)

OnStart

c)

OnResume

d)

OnPause

16.

This is called when activity is not visible to the user.

a)

OnCreate

b)

OnStart

c)

OnResume

d)

OnPause

17.

This is called when activity is first created.

a)

OnCreate

b)

OnStart

c)

OnResume

d)

OnPause

18.

This is called when the activity starts to interact with the user.

a)

OnCreate

b)

OnStart

c)

OnResume

d)

OnPause

19.

This is called when activity is no longer visible.

a)

OnPause

b)

OnStop

c)

OnRestart

d)

OnDestroy

20.

This is called when activity is to be closed or destroyed.

a)

OnPause

b)

OnStop

c)

OnRestart

d)

OnDestroy

21.

Android is one of the best-selling OS for smartphones.

a)

TRUE

b)

FALSE

22.

Python is the traditional language for Android development.

a)

TRUE

b)

FALSE

23.

HTML/CSS is used for designing UI layouts.

a)

TRUE

b)

FALSE

24.

The Resource (res) Folder holds app resources like images, layouts, audio, and strings.

a)

TRUE

b)

FALSE

25.

Java Folder contains Java/Kotlin files for backend functionality.

a)

TRUE

b)

FALSE

26.

OnStart is called when the activity starts to interact with the user.

a)

TRUE

b)

FALSE

27.

Android apps are installed via APK (Android Package Kit).

a)

TRUE

b)

FALSE

28.

Gradle Files contains AndroidManifest.xml, which defines app permissions, activities, etc.

a)

TRUE

b)

FALSE

29.

Java Folder contains Java/Kotlin files for backend functionality.

a)

TRUE

b)

FALSE

30.

OnPause is called when activity is not visible to the user.

a)

TRUE

b)

FALSE

31.

What is the primary function of Network-Attached Storage (NAS)?

a)

To store data directly connected to a single computer

b)

To provide file storage accessible by multiple users through a network

c)

To create backups of data on local hard drives

32.

Which type of storage device typically has no moving parts?

a)

Hard Disk Drive (HDD)

b)

Solid-State Drive (SSD)

c)

Optical Disc

33.

What does the acronym SAN stand for in data storage?

a)

Secure Access Network

b)

Storage Area Network

c)

Simple Attachment Node

34.

What type of data storage divides data into fixed-sized blocks?

a)

File Storage

b)

Object Storage

c)

Block Storage

35.

What is a major benefit of using cloud storage?

a)

It requires physical space on-site

b)

It is often more cost-effective and scalable

c)

It does not require internet access

36.

Which of the following is a primary form of data storage?

a)

File Storage

b)

Network Interface

c)

USB Port

37.

What is a key characteristic of immutable storage?

a)

Data can be altered freely

b)

Data cannot be modified for a set period

c)

Data is stored in a physical location

38.

What technology links storage and server components in a SAN?

a)

Ethernet

b)

Fibre Channel

c)

Wi-Fi

39.

Which of the following is an example of a backup storage solution?

a)

Cloud Storage

b)

RAM

c)

SSD

40.

What is the main purpose of data storage security?

a)

To improve internet speed

b)

To protect data from breaches and cyberattacks

c)

To decrease storage capacity

41.

Direct-attached storage (DAS) can only be accessed by the machine it is directly connected to.

a)

true

b)

false

42.

Network-attached storage (NAS) provides faster performance than storage area networks (SAN).

a)

false

b)

true

43.

Hybrid storage solutions combine the speed of SSDs with the capacity of hard disk drives (HDDs).

a)

true

b)

false

44.

Cloud storage requires organizations to maintain physical servers on-site for data access.

a)

true

b)

false

45.

Immutable storage is designed to allow modifications to data after it has been created.

a)

true

b)

false

46.

SSDs and flash drives are examples of direct-attached storage (DAS) devices.

a)

true

b)

false

47.

SAN networks are simpler and less expensive to set up than NAS systems.

a)

true

b)

false

48.

Backup-as-a-service (BaaS) is an on-premises solution for data protection against disasters.

a)

true

b)

false

49.

NAS systems are designed to be accessed by multiple users through a network, making them better suited for data sharing than DAS systems.

a)

true

b)

false

50.

Data storage security only applies to on-premises storage environments.

a)

true

b)

false

51.

the graphical and interactive layer of a mobile application or website that users interact with to access its features and functions

a)

Mobile user interface

b)

Mobile Application

c)

Web user interface

52.

A type of Mobile User Interface

a)

Button

b)

App screen

c)

Text box

53.

This screen helps the new users to understand the app better.

a)

Home screen

b)

App screen

c)

   Onboarding Screen

54.

The main screen of any app. It is the screen that is opened when an application is launched.

a)

Home Screen

b)

App screen

c)

Onboarding Screen

55.

These are the screens of an application. They include showing information and interacts with user.

a)

Home Screen

b)

App screen

c)

     Onboarding Screen

56.

This involves gathering insights into your target audience's needs, preferences, and behavior patterns through methods like surveys and interviews.

a)

Define User Flow

b)

Design for mobile

c)

User Research

57.

It is used to visualize the user journey and interactions based on the the first step in designing a mobile UI

a)

Define User Flow

b)

Design for mobile

c)

User research

58.

This approach involves designing for smaller screens first, making the application or website more scalable and accessible to a larger audience.

a)

Define user flow

b)

Design for mobile

c)

User research

59.

These are the pages that helps the users to create their account on the application.

a)

Splash screen

b)

Home screen

c)

 Login screen

60.

These are the screens that are displayed when any application is launched.

a)

Splash screen

b)

Home screen

c)

Login screen

61.

This step involves developing interactive prototypes using tools like InVision or Marvel.

a)

Prioritize Usability

b)

Prototype and Test

c)

Continuous improvement

62.

This step treats mobile UI as an ongoing process

a)

Prioritize Usability

b)

Prototype and Test

c)

Continuous Improvement

63.

create a user-centric design that____________, accessibility, and intuitive interactions.

a)

Prioritize usability

b)

Prototype and Test

c)

Continuous improvement

64.

A reason why Mobile app design is important

a)

First impressions matter

b)

Cost-Efficient in the long run

c)

All of the above

65.

The first step on designing a mobile user interface

a)

User research

b)

Define user flow

c)

Design for mobile

66.

The last step on designing a mobile user interface

a)

Prioritize Usability

b)

Prototype and test

c)

Continuous improvement

67.

The third step on designing a mobile user interface

a)

User research

b)

Define User flow

c)

Design for mobile

68.

A reason why Mobile app design is important

a)

Performance optimization

b)

Attract & Retain users

c)

Improved UX

69.

A reason why mobile app design is important

a)

Helps build a brand

b)

Competitive advantage

c)

Consistency across platforms

70.

A reason why Mobile app design is important

a)

Assists on getting featured on the app store

b)

Cost-efficient

c)

All of the above

71.

In how to design mobile user interface the step 4 is design for mobile.

a)

t

b)

f

72.

In how to design mobile user interfaces, step 6 is continuous improvement.

a)

t

b)

f

73.

In how to design mobile user interface the step 1 is define user flow.

a)

t

b)

f

74.

App screens are displayed when any application is displayed.

a)

t

b)

f

75.

Onboarding screen helps the new user to understand the app better.

a)

t

b)

f

76.

The main screen of any app is the Login screen

a)

t

b)

f

77.

Login screen helps the user to create their account on the application.

a)

t

b)

f

78.

The mobile UI is the graphical and non-interactive layer of a mobile application.

a)

t

b)

f

79.

Treat mobile ui as an end process.

a)

t

b)

f

80.

Create a user-centric design that prioritize usability

a)

t

b)

f