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Lesson 1 Review

Total questions: 20

Worksheet time: 10mins

Name
Class
Date
1.

Your classmate Aiden and you have assembled a mechanical toy that is supposed to move across the floor, but it does not work on your first attempt. Your teacher says this is ok because you have failed forward. What do they mean?

a)

Every idea or prototype will work as intended; you should stop working on the toy.

b)

By learning what does not work with your design, you have learned how to improve on your next attempt.

c)

You have failed this assignment by not getting it correct on the first attempt and should give up.

d)

By learning what does not work, you realize that you cannot do this and should drop the class.

2.

The gear which transmits power and motion to the rest of the system is called? 

a)

Driven gear

b)

Output gear

c)

Driving gear

d)

Gear train

3.

The input gear is also called a driving gear.

a)

True

b)

False

4.

The output gear is the same as the driving gear.

a)

True

b)

False

5.

The member of a pair of gears to which motion and power are transmitted by the other is called? 

a)

Driven gear

b)

Input gear

c)

Driving gear

d)

Gear train

6.

The gear(s) between a driving and driven gear is called?

a)

Idle gear

b)

Input gear

c)

Output gear

d)

Gear train

7.

How can you identify the driving and driven gears in a mechanical system?

a)

The driving gear is the one that is smaller, and the driven gear is always bigger.

b)

The driving gear is the one that receives power first, and the driven gear is the one that moves as a result.

c)

The driving gear turns faster than the driven gear.

d)

The driven gear is always at the center of the system.

8.

Devices that collect information are called __________

a)

Input

b)

Output

c)

System

d)

Device

9.

Devices that produce a result are called _______

a)

Input

b)

Output

c)

System

d)

Device

10.

What is the purpose of adding comments in a program?

a)

To make the program run faster

b)

To describe what the code is doing

c)

To change how the program runs

d)

To create visible messages in the program

11.

What symbol is used to represent the beginning and end in a flowchart?

a)

Rectangle

b)

Diamond

c)

Oval

d)

Arrow

12.

What does a rectangle in a flowchart represent?

a)

A decision

b)

The start and end

c)

The flow of direction

d)

An action or command

13.

Which symbol shows the flow of the process in a flowchart?

a)

Arrow

b)

Circle

c)

Rectangle

d)

Oval

14.

What happens when the bumper switch is pressed in your algorithm?

a)

The robot stops moving

b)

The robot changes direction

c)

An event is triggered

d)

The robot speeds up

15.

What is an event in the context of VEXcode?

a)

A type of sensor

b)

A piece of hardware

c)

An action or occurrence during runtime

d)

A programming language

16.

In the code below, what cause the program to start?

a)

When the user presses enter

b)

When the user presses run

c)

When the user presses the bumper switch

d)

When the first motor spins

17.

For how long will the robot move forward with one execution for each of the loops?

a)

1 second

b)

10 seconds

c)

2 seconds

d)

4 seconds

18.

Consider the following set of codes. How many times will the repeat loop run?

a)

10

b)

5

c)

2

d)

forever

19.

The driving gear on the left has 36 teeth. The driven gear on the right has 60 teeth. Will the driven gear turn faster, slower, or at the same speed as the driving gear?

a)

Faster

b)

Slower

c)

At the same speed

20.

The driving gear on the left has 36 teeth. the driven gear on the right has 24 teeth. Will the driven gear turn faster, slower, or at the same speed as the driving gear?

a)

Faster

b)

Slower

c)

At the same speed