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Intro to UI and UX Design - Codecademy

Total questions: 44

Worksheet time: 43mins

Name
Class
Date
1.

UI Design stands for (a)   and UX Design stands for​ (b)   .

Choose from the below words
User Interface Design
User Experience Design
Understanding Interface Design
Understanding Experience Design
2.

The interface through which a user interacts with a device.

a)

User Interface (UI) Design

b)

User Experience (UX) Design

c)

Interaction

3.

Describes the entire experience around a product or service, taking into account the user's emotional state, the context or environment, and the designed system or artifact.

a)

User Interface (UI) Design

b)

User Experience (UX) Design

c)

Experience

4.

Organize these options into the right categories

Categorize the following

Layout

Colors

Typography

Interaction Design

Brand Identity

Responsiveness and usabilty

Accessibility and inclusivity

Front-end development

User journey

User research

Deliverables

Personas

Journey maps

Storyboards

Prototypes

Key Elements of UI Design
Core Components of UX Design
5.

The five elements of ​ (a)   , from abstract to concrete, are strategy, scope, structure, skeleton, and surface.

Choose from the below words
UX Design
UI Design
6.

A (a)   is anyone who might use or maintain a product. The​ (b)   is the person ultimately intended to use the product, who may have less technical know-how.

Choose from the below words
user
end-user
7.

This image best represents what?

a)

The Double Diamond Model

b)

The Product Development Life Cycle

c)

Design Thinking

d)

User-Centered Design

e)

UX Honeycomb

8.

This image best represents what?

a)

The Double Diamond Model

b)

The Product Development Life Cycle

c)

Design Thinking

d)

User-Centered Design

e)

UX Honeycomb

9.

This image best represents what?

a)

The Double Diamond Model

b)

The Product Development Life Cycle

c)

Design Thinking

d)

User-Centered Design

e)

UX Honeycomb

10.

This image best represents what?

a)

The Double Diamond Model

b)

The Product Development Life Cycle

c)

Design Thinking

d)

User-Centered Design

e)

UX Honeycomb

11.

This image best represents what?

a)

The Double Diamond Model

b)

The Product Development Life Cycle

c)

Design Thinking

d)

User-Centered Design

e)

UX Honeycomb

12.

Discover, Define, Develop, and Deliver are what?

a)

The four stages of the Double Diamond Model.

b)

The two types of thinking emphasized by the Double Diamond Model.

13.

Divergent thinking and Convergent thinking are what?

a)

The four stages of the Double Diamond Model.

b)

The two types of thinking emphasized by the Double Diamond Model.

14.

The five stages of the ​ (a)   are ​​ (b)   ​ , Define, Design, Test, and (c)   . ​ ​

Choose from the below words
Product Development Life Cycle
Double Diamond Model
Design Thinking
Brainstorm
Launch
15.

True or False: The Product Development Life Cycle is continuous. Products and interfaces should be continuously tested and improved even after they launch.

a)

True

b)

False

16.

There are five steps to the Design Thinking Process. Put them in the correct order.

a)

Empathize

b)

Define

c)

Ideate

d)

Prototype

e)

Test

1)
2)
3)
4)
5)
17.

Design thinking puts (a)   at the center of every stage of the process and encourages​ (b)   to fully empathize with the ​ (c)   .

Choose from the below words
people
designers
user
18.

Put in the correct category.

Categorize the following

Easy to use

Easy to understand

meets a user need

Usable
Useful
19.

What is the term for research methods like surveys and A/B testing that can be measured numerically?

a)

Quantitative methods

b)

Qualitative methods

c)

Behavioral methods

20.

What kind of user research methods focus on observing user behavior?

a)

Quantitative methods

b)

Qualitative methods

c)

Behavioral methods

21.

Which layer of the five elements of UX design is UI design primarily focused on?

a)

Surface

b)

Scope

c)

Strategy

d)

Structure

e)

Skeleton

22.

Which methodology puts people at the center of every process, encourages designers to set aside assumptions, and has five steps: empathize, define, ideate, prototype, and test?

a)

Double diamond model

b)

Design thinking

c)

Product development life cycle

d)

User-centered design

23.

Which type of thinking explores many possible solutions and generates new ideas?

a)

Divergent thinking

b)

Convergent thinking

24.

The discover and define phases of the double diamond diagram are focused on (a)   , while the develop and deliver phases are focused on ​ (b)   .

Choose from the below words
strategy
execution
25.

Jakob Nielsen and Don Norman developed a set of ten principles for good interaction design known as:

a)

user-centered design

b)

user ethnography

c)

usability heuristics

d)

the UX honeycomb

26.

In user-centered design, product development should respond to both:

a)

context of use and business requirements

b)

context of use and usability testing

c)

interaction design and information architecture

d)

visual design and content strategy

27.

What is the best term to describe the person who will ultimately use a product?

a)

customer

b)

user

c)

designer

d)

end-user

28.

Match the appropriate terms from the UX Honeycomb to the definitions below:

a)

the product, company, and services are trustworthy

1.

credible

b)

easy to use and understand

2.

usable

c)

visually attractive and succinct

3.

desirable

d)

easy to navigate and find information

4.

findable

e)

users with disabilities can use the product

5.

accessible

29.

Complex, multi-dimensional problems addressed by design thinking are commonly referred to as:

a)

sticky issues

b)

a can of worms

c)

wicked problems

d)

rotten problems

30.

Which of the following is NOT a core activity of design thinking?

a)

intuition

b)

inspiration

c)

ideation

d)

implementation

31.

Which of the following is considered a qualitative user research method?

a)

user interviews

b)

A/B testing

c)

analytics

d)

surveys

32.

(a)   is an intentional problem-solving process focused on planning or making something for a specific use or purpose.​ (b)   is focused on the visual design of the interface.​ (c)   is focused on the holistic experience around a product or service.

Choose from the below words
Design
User interface (UI) Design
User experience (UX) Design
33.

User-centered design is an​ (a)   process that puts​ (b)   at the center of product development.

Choose from the below words
iterative
users
34.

Which type of thinking analyzes, filters, and focuses ideas to make decisions?

a)

Convergent thinking

b)

Divergent thinking

35.

A wireframe is constructed with (a)   wireframe elements that can help communicate ideas during the wireframing process.

Choose from the below words
low-fidelity
high-fidelity
36.

A wireframe is a (a)   representation of a digital interface that defines...

-​ (b)   : how information on the page will be organized

-​ (c)   : how the elements that make up the page are organized.

Choose from the below words
low-fidelity
content layout
page layout
37.

Why is it important to be able to communicate the purpose of a wireframe?

a)

For stakeholders and developers to be on the same page.

b)

To improve wireframe functionality.

c)

To validate design decisions.

38.

Designers (a)   to create quick concepts and to iterate ideas in a lower fidelity format before transitioning to a more polished​ (b)   using a digital tool. By adding simple design elements and interactivity, designers create a ​ (c)   .

Choose from the below words
sketch
wireframe
prototype
39.

Which term is defined as the organization and presentation of valuable information within a digital interface?

a)

Information Architecture

b)

Wireframes

c)

User Interface Design

d)

User Research

40.

What do user workflows represent?

a)

The path a user takes to complete a task.

b)

The content hierarchy.

c)

The structural layout of a digital interface.

41.

What is Figma?

a)

a browser-based digital design tool.

b)

a spreadsheet tool for data computation and graphing.

c)

a video editing software

d)

a 3D rendering tool

42.

In Figma, a ​ (a)   is a container that is representative of the device or screen size you are designing for.

Choose from the below words
frame
screen
43.

The (a)   is located​ (b)   of the Figma editor and it displays a dynamic list of the order of all the objects as they are added to the canvas.

Choose from the below words
layers panel
on the left side
44.

In Figma, the tools to create designs are found in​ (a)   while the tools to add interactivity to designs can be found in​ (b)   .

Choose from the below words
design mode
prototype mode
workspace mode