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Sprint 0 & Story Points

Total questions: 15

Worksheet time: 4mins

Name
Class
Date
1.

Why is it important to dress professionally for the Sprint 0 presentation?

a)

It is important practice for your future and simulates presenting to a CEO

b)

It is required for all university events

c)

It helps you get a better grade automatically

d)

It is a tradition for all sprints

2.

According to the Sprint 0 Submission Guidelines, what is expected of students during presentations?

a)

Be professional, on time, and follow all discussed rules.

b)

Wear formal attire only.

c)

Submit work online only.

d)

Work individually without a team.

3.

What should students bring to the Sprint 0 presentation according to the guidelines?

a)

A dongle or laptop and anything required for the team to present.

b)

Only a printed report.

c)

Just a pen and notebook.

d)

Nothing, as everything will be provided.

4.

Why are stricter rules enforced for Sprint 0 presentations?

a)

To simulate real company and big presentation environments.

b)

To make the process more difficult.

c)

To reduce the number of participants.

d)

To shorten the presentation time.

5.

If a team submits their deliverables after class starts, what is the consequence, and what does this imply about the importance of deadlines in career settings?

a)

They lose 25% of their grade, showing that meeting deadlines is crucial for full credit.

b)

They get an extension, showing deadlines are flexible.

c)

They receive a warning, showing deadlines are not enforced.

d)

They are allowed to submit anytime, showing deadlines are not important.

6.

What must be done before placing a User Story in the backlog?

a)

The story is coded and tested

b)

The story is reviewed, acceptance criteria is written, and the story is pointed

c)

The story is assigned to a developer

d)

The story is presented to stakeholders

7.

What do story points represent in the context of a user story?

a)

A value used to measure the effort required to implement the story.

b)

A value used to measure the time required to complete the story.

c)

A value used to measure the cost of the story.

d)

A value used to measure the number of people needed for the story.

8.

Why is time estimation not the primary focus when assigning story points?

a)

Story points are meant to measure effort and complexity, not the duration

b)

Because time is always the same for every story.

c)

Because story points are only about cost.

d)

Because time estimation is irrelevant in project planning.

9.

When sizing User Stories with Story Points, which of the following is NOT typically considered?

a)

The complexity of the User Story

b)

The architectural maturity of the system

c)

The color scheme of the user interface

d)

How the User Story compares to similar stories

10.

How long is Sprint 0 Presentation Time?

a)

30 Minutes

b)

25 Minutes

c)

20 Minutes

d)

15 Minutes

11.

Why might there be more checks and balances to a story when counting SPs?

a)

Due to governance

b)

Because of faster internet speed

c)

Because of larger office space

d)

Due to the number of users

12.

During the review of each story as a team, what should be discussed?

a)

The color scheme of the project.

b)

The complexity and size of the story.

c)

The marketing strategy for the story.

d)

The budget allocation for the story.

13.

If a team uses games to determine the score for a story, at which step in the process does this occur?

a)

Step 1: Start with a point system.

b)

Step 2: Identify a base story.

c)

Step 3: Review each story as a team.

d)

Step 4: The team must agree unanimously on a score.

14.

What's the PPT and document file naming format for Sprint 0?

a)

Sprint0_Doc_TeamName

Sprint0_Slides_TeamName

b)

Doc_TeamName

Slides_TeamName

c)

Sprint0_Doc

Sprint0_Slides

d)

Sprint0_TeamName_Doc

Sprint0_TeamName_Slides

15.

What does velocity measure in the context of Story Points?

a)

The speed at which an individual completes tasks

b)

How many Story Points are completed during a Sprint

c)

The number of team members in a project

d)

The duration of a Sprint