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Quiz on Games and Colleges

Total questions: 30

Worksheet time: 15mins

Name
Class
Date
1.

What is the name of the game mentioned in Unit 3?

a)

Hide and Seek Game

b)

Tag Game

c)

Puzzle Game

d)

Racing Game

2.

Which of the following is a skill students will practice?

a)

differentiating between different event blocks

b)

counting numbers

c)

singing a song

d)

planting a tree

3.

If you want to program using two event blocks, what should you do?

a)

Use two different event blocks in your program

b)

Draw two event blocks on paper

c)

Sing about event blocks

d)

Ignore event blocks

4.

Why is it important to differentiate between different event blocks when programming?

a)

Because each event block does something different in a program

b)

Because event blocks are all the same

c)

Because event blocks are only for decoration

d)

Because event blocks are used for drawing

5.

If you want something to happen after 10 seconds, which block would you use?

a)

Wait 10 seconds

b)

Move 10 steps

c)

Play sound pop

d)

Change color effect by 25

6.

Imagine you want a penguin to move and then play a sound. Which blocks would you use and in what order?

a)

Move 10 steps, then play sound pop until done

b)

Play sound pop until done, then move 10 steps

c)

Wait 10 seconds, then change color effect by 25

d)

Change color effect by 25, then wait 10 seconds

7.

What does waving the flag at the start of a race mean?

a)

It signals everyone to start the race.

b)

It means the race is over.

c)

It tells everyone to stop.

d)

It is just for decoration.

8.

Which blocks are used in Scratch to create triggers?

a)

Events blocks

b)

Motion blocks

c)

Sound blocks

d)

Costume blocks

9.

What does the "when flag clicked" block do in Scratch?

a)

It starts the program when the green flag is clicked.

b)

It stops the program when the green flag is clicked.

c)

It changes the color of the flag.

d)

It makes the penguin jump.

10.

What does the "when right arrow key pressed" block do in Scratch?

a)

It moves the sprite 10 steps forward.

b)

It changes the sprite's color.

c)

It makes the sprite jump.

d)

It plays a sound.

11.

Which block should you use to make something happen when you press the right arrow key?

a)

when right arrow key pressed

b)

move 10 steps

c)

play sound

d)

change color

12.

What is the first step when using event blocks in Scratch?

a)

Drag-and-drop the block to the Code area.

b)

Click the green flag.

c)

Type a message.

d)

Save your project.

13.

What can you use to control the action of a sprite in Scratch?

a)

Keyboard or mouse

b)

Television remote

c)

Mobile phone

d)

Calculator

14.

If you want your sprite to move when the right arrow key is pressed, which key should you select in the Events block?

a)

right arrow

b)

space

c)

up arrow

d)

down arrow

15.

Which block do you use to make a sprite turn 15 degrees when the right arrow key is pressed?

a)

When left arrow key pressed

b)

When space key pressed

c)

When right arrow key pressed

d)

When up arrow key pressed

16.

If you want the sprite to turn anti-clockwise when you press the left arrow key, which block should you use?

a)

When right arrow key pressed

b)

When left arrow key pressed

c)

When down arrow key pressed

d)

When space key pressed

17.

What is the first step when programming two sprites using the Events blocks?

a)

Add two sprites of your choice.

b)

Click the green flag.

c)

Delete all sprites.

d)

Change the background.

18.

Which block is used to make a sprite do something when a key is pressed?

a)

when space key pressed

b)

move 10 steps

c)

say Hello!

d)

wait 1 second

19.

Imagine you are writing a script for a sprite. How would you make the sprite turn clockwise when a key is pressed?

a)

Make the sprite jump when the up arrow key is pressed

b)

Make the sprite turn clockwise when the up arrow key is pressed

c)

Make the sprite turn anticlockwise when the down arrow key is pressed

d)

Make the sprite disappear when the space bar is pressed

20.

Why do you use the "turn 15 degrees" block in Scratch?

a)

To make the sprite turn

b)

To make the sprite jump

c)

To make the sprite disappear

d)

To make the sprite change color

21.

What does each image of the sprite show in the picture?

a)

How the sprite moves when it is clicked

b)

How the sprite changes color

c)

How the sprite makes sounds

d)

How the sprite disappears

22.

Which block allows the gamer to interact with the sprite using the mouse button or touch interface?

a)

The 'Turn' block

b)

The 'when this sprite clicked' block

c)

The 'Move' block

d)

The 'Stop' block

23.

Why is the 'Turn' block chosen in the challenge solution?

a)

Because the sprite needs to jump

b)

Because the output is moving clockwise

c)

Because the sprite needs to disappear

d)

Because the sprite needs to talk

24.

Which of the following is a possible value for the turn right block in this challenge?

a)

45

b)

100

c)

5

d)

120

25.

If you want the sprite to turn by a larger degree, which method can you use?

a)

Try different multiples of 15 degrees

b)

Click the sprite twice

c)

Change the sprite's color

d)

Make the sprite jump

26.

Which block should you use to make the sprite wait for 1 second?

a)

Move block

b)

Wait block

c)

Turn block

d)

Say block

27.

If you want the sprite to turn in the opposite direction after turning clockwise, what should you do?

a)

Turn clockwise again

b)

Move forward

c)

Turn anticlockwise

d)

Wait for 2 seconds

28.

How many steps does the sprite move forward in the challenge?

a)

10 steps

b)

20 steps

c)

30 steps

d)

40 steps

29.

How long does the sprite wait in the challenge?

a)

2 seconds

b)

5 seconds

c)

1 second

d)

10 seconds

30.

Imagine you want the sprite to move forward and then wait. Which two actions would you use from the challenge?

a)

Move 30 steps forward and wait for 1 second

b)

Turn clockwise 30 degrees and move 30 steps forward

c)

Wait for 1 second and turn anticlockwise 30 degrees

d)

Turn anticlockwise 30 degrees and move 30 steps forward