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SJ12 Recap Chapter 1-4

Total questions: 60

Worksheet time: 34mins

Name
Class
Date
1.

What is a computer's brain?

a)

KEYBOARD

b)

MOUSE

c)

MICROPROCESSOR

d)

USB FLASH DRIVE

2.

A file stored in a computer is called a .......

a)

data file

b)

date file

c)

day file

d)

dot file

3.

These are input devices except

a)
b)
c)
d)
4.

These are output devices except

a)
b)
c)
d)
5.

The copy of a file is called a .......

a)

back-down file

b)

back-up file

c)

back-drop file

d)

back-bone file

6.

These are the rules to help you when you are saving files except

a)

use folders to organise your work

b)

do not save your work often

c)

make copies of important files

d)

use an appropriate file name

7.

There are no microprocessors in cars.

a)

False

b)

True

8.

Choose all the files that a computer can store

a)

Pictures

b)

Text Documents

c)

Videos

d)

Music

9.

A USB is also called

a)

DVD

b)

CD

c)

Flash drive

d)

cable

10.

The type of computer that is kept on the desk.

a)

Smart phone

b)

Desktop

c)

Laptop

d)

Tablet

11.

The type of computer that is bigger than smartphones. It is also a portable computer that accepts input directly on to its screen rather than via a keyboard or mouse.

a)

Smart phone

b)

Desktop

c)

Laptop

d)

Tablet

12.

The type of computer that is small enough to be carried around easily and is flat when closed.

a)

Smart phone

b)

Desktop

c)

Laptop

d)

Tablet

13.

A mobile phone that can be used as a small computer and that connects to the internet

a)

Smart phone

b)

Desktop

c)

Laptop

d)

Tablet

14.

When we are browsing the internet, we use special application called ...........

a)

search engine

b)

web browser

c)

website

d)

webster

15.

These are web browsers except

a)

Google Chrome

b)

Google

c)

Safari

d)

Firefox

16.

These are search engines except

a)

Yahoo!

b)

Google

c)

Google Chrome

d)

Bing

17.

When we are searching the web, we identify the ___________ and use them in the search.

a)

paragraphs

b)

key words

c)

essays

d)

common words

18.
What is needed to log in to a computer system?
a)
A book
b)
A pencil
c)
A username and password
d)
A phone
19.
What is a file used for?
a)
To watch videos
b)
To play games
c)
To make phone calls
d)
To store information on a computer
20.
What is the purpose of a search engine?
a)
To watch videos
b)
To make phone calls
c)
To search for information
d)
To play games
21.
What is the function of a password?
a)
To make phone calls
b)
To watch videos
c)
To keep information secure
d)
To play games
22.
What is the purpose of electronic mail?
a)
To make phone calls
b)
To watch videos
c)
To send messages through the internet
d)
To play games
23.
What is another name for electronic mail?
a)
Text message
b)
Letter
c)
Email
d)
Phone call
24.

This is where the URL address bar is located.

a)

True

b)

False

25.

How do you go back to the previous page you were looking at in a web browser?

a)

A) Press the 'Backspace' key on the keyboard

b)

B) Click the 'Back' button on the browser

c)

C) Close the browser and open it again

d)

D) Yell "Go back!"

26.

What does WWW stand for?

a)

wide web world

b)

web wide web

c)

world wide web

27.

Which of the following will contain information about a single topic.

a)

Web browser

b)

Web page

c)

Website

d)

Web link

28.

What is this?

a)

Web browser

b)

Web page

c)

Website

d)

Web link

29.

A collection of web pages is called a ___________.

a)

Web browser

b)

Web page

c)

Website

d)

Web link

30.

Choose the code that makes the sprite look to the left.

a)
b)
c)
31.

Choose the code that makes the sprite look to the right.

a)
b)
c)
32.

What the name of number (2) :

a)
b)
c)
33.

What colour blocks allow the code to start running?

a)

Blue

b)

Green

c)

Yellow

d)

Red

34.

Which category of block contains this block?

a)

Sensing

b)

Motion

c)

Operators

d)

Events

e)

Sound

35.

What shape will this code draw?

a)

Circle

b)

Square

c)

Triangle

d)

Rectangle

36.

It is possible to add maths into Scratch, what is the Scratch Key Word used for it?

a)

Operators

b)

Calculators

c)

Calculations

d)

Operations

37.

What does this block do?

a)

It allows sprites to talk to each other

b)

It plays music on the radio

c)

It writes a message in a bottle

38.

What does this block do?

a)

It writes notes for you

b)

It plays a musical note

c)

It beats the drum

39.

What is the variable in this code?

a)

keep score

b)

random position

c)

edge

40.

What does this code do?

a)

It clicks the sprite forever

b)

It allows you to draw shapes

c)

It generates sprites forever

41.

What does this block do?

a)

Repeat the code forever

b)

Repeat the code 2 times

c)

Repeat the code until touching the sprite

42.
What block will you use to have the sprite say something?
a)
Looks
b)
Sounds
c)
Pen
d)
Data
43.
Will the Sprite move from his position after this code ?
a)
Yes
b)
No
44.

Study the script above which has been set up for your sprite. Which direction will your sprite move in if you press the up arrow?

a)

Up

b)

Down

c)

Left

d)

Right

45.

Which of the following sections of code will make the script follow the mouse pointer around the screen?

a)
b)
c)
d)
46.

If this script is given to a sprite, what will the sprite say?

a)

5

b)

6

c)

30

d)

11

47.

If this script is given to a sprite, what will the sprite say?

a)

14

b)

10

c)

-10

d)

4

48.

If this script is given to a sprite, what will the sprite say?

a)

3

b)

9

c)

2

d)

8

49.

If this script is given to a sprite, what will the sprite say?

a)

3

b)

9

c)

5

d)

8

50.

If this script is given to a sprite, what will the sprite say?

a)

7

b)

9

c)

5

d)

8

51.

Data can be stored in a Scratch program, what is data saved in?

a)

Stage

b)

Variable

c)

Variant

d)

Code drawer

52.

Which of the following symbols means "greater than"?

a)

<

b)

**

c)

/

d)

>

53.

Leo is writing a "Digital Pet" program in Scratch. What is Leo using here to store how thirsty his pet is?

a)

A costume

b)

A sprite

c)

A function

d)

A variable

54.

The "X block" is known as a...

a)

logical test

b)

variable

c)

random number

d)

sensing bock

55.

What is the function of having the join operator in this program?

a)

to join two different inputs together

b)

to join two different outputs together

c)

to join two different questions together

d)

to join two random numbers together

56.

What value would be held by the ‘name1’ variable and the ‘name2’ variable at the end of this program?

a)

name1 = Jordan

name2 = Riley

b)

name1 = Riley

name2 = Jordan

c)

name1 = Jordan

name2 = Jordan

d)

name1 = Riley

name2 = Riley

57.

What will be the output of this program when it is executed? (What will the sprite say)?

a)

Good afternoon

b)

How are you?

c)

Good afternoon

How are you?

d)

Nothing will be outputted/said

58.

What will be outputted (what will be said) when the following program is executed?

a)

Sun, Rain, It’s raining

b)

Sun, Rain, Rain

c)

Sun, Rain, Rain, It’s raining

d)

Sun, It’s raining

59.

What will be the output of this program when it is executed? (What will the sprite say)?

a)

10, 11, Lunchtime, 12

b)

10, 11, Lunchtime, 13

c)

10, 11, 12, 13

d)

10, 11, Lunchtime, 12, 13

60.

A learner has created the following block of code, when will the loop terminate?

a)

When ‘number’ holds the value ‘3’

b)

When ‘number’ holds the value ‘4’

c)

When ‘number’ is higher than ‘3’

d)

Never