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animate your sprite

Total questions: 30

Worksheet time: 15mins

Name
Class
Date
1.

In Scratch, which number type should you use in the Move steps block to make a sprite go forward?

a)

A positive number of steps

b)

A negative number of steps

c)

Zero steps only

2.

Think of a number line. If the sprite is at 0 and you click a script that moves it 5 steps, then click a script that moves it −3 steps, where will the sprite end up?

a)

At step 2

b)

At step 8

c)

At step −3

d)

Back at 0

3.

Look at the picture of a game world with a small character and blocks. What does "moving in all directions" mean for a sprite?

a)

The sprite can only go left

b)

The sprite can go up, down, left, and right

c)

The sprite can stand still forever only

d)

The sprite can only jump but not walk

4.

In a game, a sprite is the character or object you control. Which choice best describes a sprite?

a)

A sheet of paper

b)

A controllable character or object on the screen

c)

A sound effect

d)

A timer that counts points

5.

Moving down usually means the sprite goes toward which part of the screen?

a)

Top edge

b)

Bottom edge

c)

Middle only

d)

Clouds area

6.

Game mechanics are the rules that make the game work. Which is a game mechanic about movement?

a)

How loud the music is

b)

How the sprite can go up, down, left, or right

c)

What color the hills are

d)

How many clouds are drawn

7.

A sprite can move in all directions to avoid obstacles. Which is an obstacle in the scene?

a)

A cloud that gives points

b)

A floating question block and bricks

c)

The score text only

d)

The sky color

8.

If you want the sprite to avoid a small enemy, which plan is best?

a)

Walk straight into it

b)

Move right and jump over it

c)

Stop moving at all times

d)

Move down into the ground

9.

If the sprite is blocked on the right by a wall, what other direction could it try first?

a)

Right again into the wall

b)

Left to find another path

c)

Down into the ground

d)

Pause and wait forever

10.

Which choice shows using evidence from what you see on the screen to decide your move?

a)

Ignoring blocks and enemies

b)

Seeing a block above and choosing to jump up

c)

Turning off the display

d)

Closing your eyes while playing

11.

Look at the orange keyboard block shown. What does choosing the option labeled “any” do?

a)

It runs an action only when the space bar is pressed.

b)

It runs an action when any key on the keyboard is pressed.

c)

It stops the action if a wrong key is pressed.

12.

When a challenge asks you to use what you learned, what does that mean?

a)

Apply the concept in a new task

b)

Forget the concept and start again

c)

Copy your friend’s work

d)

Close the program immediately

13.

If you want a sprite to move forward, which action is correct?

a)

Use a move block or command

b)

Put the sprite under the table

c)

Draw a circle on paper

d)

Play a loud sound

14.

If your sprite moves too fast, what is a smart action?

a)

Change the steps to slow it down

b)

Hit the keyboard hard

c)

Turn up the volume

d)

Ignore it and submit

15.

If a sprite must not hit the edge, what can you plan?

a)

A path that turns before the edge

b)

Throw the mouse

c)

Make the screen blank

d)

Forget about edges

16.

Look at the picture showing a sprite moving up, down, left, and right. Which action happens when the sprite moves upward?

a)

The sprite goes to the top.

b)

The sprite goes to the bottom.

c)

The sprite moves to the left side.

d)

The sprite moves to the right side.

17.

What does pressing the Space key do in the sample script that changes y by -10?

a)

Moves the sprite down 10 steps

b)

Moves the sprite up 10 steps

c)

Stops the sprite

d)

Changes costume

18.

What does changing y by 10 do to the sprite’s position?

a)

Moves it up

b)

Moves it down

c)

Moves it left

d)

Moves it right

19.

What does changing y by -10 do to the sprite’s position?

a)

Moves it down

b)

Moves it up

c)

Moves it left

d)

Moves it right

20.

What does changing x by -10 do to the sprite’s position?

a)

Moves it left

b)

Moves it right

c)

Moves it up

d)

Moves it down

21.

If you want the sprite to go up, which value should you use for change y?

a)

+10

b)

-10

c)

+100

d)

0

22.

Which option shows a correct pair: key and movement direction?

a)

m → right

b)

space → up

c)

b → left

d)

z → down

23.

Which change makes the sprite move opposite to right?

a)

change x by -10

b)

change y by 10

c)

change y by -10

d)

change x by 0

24.

Which icon near the stage is used to stop the program?

a)

Green flag

b)

Red stop button

c)

Yellow triangle

d)

Blue circle

25.

The path has many small steps instead of one long line. What does this suggest about the code?

a)

It moves in tiny repeats

b)

It teleports once

c)

It only changes color

d)

It plays a sound but does not move

26.

Which concept is being checked when we compare the picture to what the code should do?

a)

Guesswork

b)

Solution verification

c)

Random drawing

d)

Password entry

27.

If you want the sprite to go right, which key should you press?

a)

D

b)

A

c)

W

d)

S

28.

What does change y by -35 mean for the sprite’s movement?

a)

It moves down 35 steps

b)

It moves up 35 steps

c)

It moves left 35 steps

d)

It moves right 35 steps

29.

Which key combination is correct for moving down?

a)

S key with change y by -35

b)

W key with change y by 15

c)

A key with change x by -50

d)

D key with change x by 20

30.

Which option correctly matches each key to direction?

a)

W = up, S = down, A = left, D = right

b)

W = down, S = up, A = right, D = left

c)

W = left, S = right, A = up, D = down

d)

W = right, S = left, A = down, D = up