Worksheets9_L1_Q3_Quiz 3_Animation Workflow (Using FlipaClip)
Total questions: 33
Worksheet time: 17mins
Full Name
Grade and Section
What does FPS (Frames Per Second) control in an animation?
A. The resolution
B. The speed and smoothness of movement
C. The color quality
D. The canvas size
A student sets the FPS too low, causing a jumpy run cycle. What is the BEST solution?
A. Add more background details
B. Increase the canvas size
C. Improve key pose accuracy
D. Use brighter colors
Which pose in a run cycle shows the character’s foot fully on the ground?
A. Passing pose
B. Up pose
C. Contact pose
D. Down pose
While previewing the run cycle, the arms change size between frames. What clean-up principle was MOST LIKELY ignored?
A. Closed shapes
B. Consistent proportions
C. Fill accuracy
D. Frame duplication
Which set represents the basic repeating poses of a run cycle?
A. Start – Stop – Jump – Land
B. Contact – Passing – Up – Down
C. Push – Pull – Lift – Drop
D. Front – Side – Back – Turn
7. Why should rough sketch lines be removed before exporting the run cycle?
A. To reduce file size
B. To make fill tools work accurately
C. To increase FPS automatically
D. To add more in-betweens
8. During line-testing, a student notices uneven leg movement. What should be checked FIRST?
A. Background brightness
B. Frame naming
C. Spacing between drawings
D. Export format
9. Why does a higher FPS require more in-between drawings?
A. More frames are displayed per second
B. Backgrounds move faster
C. Characters become larger
D. The run cycle stops looping
Which filename follows the required output format?
A. Rollo_Run_Final
B. RunCycle_FPS
C. RunCycle_CleanUp_YourName
D. MyAnimation_Run
What is the MAIN goal of a looping animation?
A. To add more frames
B. To make the animation repeat smoothly
C. To increase drawing speed
D. To use more colors
A student sees a visible “jump” when the animation restarts. What is the MOST LIKELY cause?
A. FPS is too high
B. Inconsistent background color
C. Last frame does not match first frame
D. Frame duplication not used
What does frame duplication help animators do?
A. Create backgrounds faster
B. Maintain consistency while making small pose changes
C. Increase resolution
D. Automatically add in-betweens
What will MOST LIKELY happen to the animation if a learner moves Rollo too far in each frame while duplicating frames?
A. The motion becomes smoother
B. The motion looks faster but jerky
C. The loop stops working
D. The FPS adjusts automatically
Which step is MOST important before exporting a looping animation?
A. File size of the project
B. Smooth connection between first and last frames
C. Number of background layers
D. Canvas orientation
Why should the last frame match the first frame in a loop?
A. To reduce export time
B. To prevent visual breaks in the repeated motion
C. To allow more frames to be added
D. To make the animation longer
7. A learner changes FPS and the loop feels too fast. What adjustment would improve the motion?
A. Add more background details
B. Reduce FPS or add more duplicated frames
C. Delete the first frame
D. Change the project name
Which action refines motion after duplicating frames?
A. Renaming the project
B. Adjusting spacing between frames
C. Exporting immediately
D. Locking all layers
What is the PRIMARY animation principle in Rollo’s Corner Kick?
A. Lip-sync accuracy
B. Arcs and change of direction
C. Color harmony
D. Camera zoom
A student animates Rollo moving stiffly into the corner and out after the kick. What principle is missing?
A. Anticipation
B. Timing
C. Arc of motion
D. Frame duplication
3. Why is it important to identify the contact frame during the kick?
A. It shortens the animation
B. It marks the moment of impact and direction change
C. It reduces the number of frames needed
D. It improves background animation
Rollo changes direction suddenly while previewing the animation. What should be improved?
A. Background brightness
B. Emphasis on the impact frame
C. FPS setting only
D. Project name
7. A learner uses large spacing between frames as Rollo approaches the corner. What is the MOST likely effect?
A. The motion looks smoother
B. The motion appears rushed or jumpy
C. The arc becomes clearer
D. The kick feels heavier
Why is slight squash or stretch recommended on the contact frame?
A. To make the character cuter
B. To show speed
C. To emphasize impact and force
D. To hide mistakes
During playback, the kick feels weak despite the correct arc. What adjustment would improve the action?
A. Increase background details
B. Add stronger pose change at impact
C. Lower canvas size
D. Remove follow-through frames
